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In a submarine…

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Quietly but surely, Update 2.35 is coming into port. Can't you see it on your radar? Maybe because you're not looking in the right place! Near Sufokia, it isn't a little periscope that's emerged from the water, but a great big submarine that's already docked! Ready to get on board?…
 

Some of you spotted the contraption on the outskirts of Sufokia, and it piqued your interest. Rightly so, because that's where everything's going to start! We'll leave it to you to discover the 3-episode story behind this new part of the game, very shortly, in our background news. But for now, we'll provide you with some initial answers about this new area, the submarine extension: the Sufokian Abyss!
 

A brand new environment

If this area stands out from the rest, it's precisely because it's underwater! For the first time, you'll be immersed in the depths of the seas: your character will move around underwater, while discovering the flora and fauna of a whole new environment!
 
The submarine work provided by our teams in recent months is up (or down, it depends on how you look at it) to the challenge: water – an element that is hardly natural for you adventurers – entails a new way of moving around, new equipment, quests and items, all with a direct relationship to the "submarine" aspect of this extension.
 
Even though it's aimed at level 190-200 characters, adventurers of all levels will be able to (in part) visit the area, leaving a few bubbles behind them…
 
 

A quick summary of Update 2.35

 
  • More than 100 maps await you, and 70% of them are underwater!
  • More than 30 new quests
  • Equipment, including a new highly sought-after item (unveiled in 5, 4… )
  • 3 areas which will lead you deeper and deeper into the unexplored abysses of Sufokia.
  • This extension is aimed at level 190-200 characters.
  • 3 dungeons
  • 4 families of monsters
  • Simplified access to get to Merkator's Aquadome in the Sunktuary.
  • Alliance Announcements, following on from Guild Announcements in Update 2.34.
  • In the same general idea, Guild and Alliance Bulletins will make their appearance.
  • In-game and in the shop, harnesses will let you change your Dragoturkeys' appearance.
  • And last but not least, a new way to move around… but you'll find out about that when the time comes!

 
 
In the meantime, while waiting for the beta, more information will be splashing around on our websites and social networks…
So, are you ready to jump into the water?
 


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