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Beta 2.57: Coming next week!

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Our next update, "Pandala Awakens - Part 2", is just around the corner. While you're waiting, why not try out the latest content on the Beta server?

The Beta server will open on Tuesday, September 8 so that you can test all the great new stuff that's coming to the game. Ready to discover what's next for Pandala?

The changelog, which will be finalized on Monday and sent for translation that same day, won't be available in English for the BETA opening on Tuesday. We will publish it on this forum as soon as it is ready. The French changelog will, however, be available on this section of the French DOFUS forum.

Bug Reporting


When this Beta launches, we'll be bringing back the bug reporting system we used during the  2.56 beta testing! As such, you'll be able to win rewards again for helping us to hunt down those pesky bugs.

Once the Beta opens, the new forum section entitled "2.57 Pandala Awakens: reported bugs" will be used.

How will bug reporting work?

  1. You will still have to use the usual section for reporting Beta-specific bugs (right here).
    Be sure to add "[2.57]" at the start of your topic title.
  2. Once the bug has been confirmed and validated by the DOFUS team, we'll move your topic to the new forum section and reply to it.
  3. You will NOT be able to create topics directly in the new section, but you will still be able to reply to existing ones to provide additional information or details that could assist us with the bug in question.

 

 

What are the rewards for reporting a bug? How does it work?

  • If you are the topic creator and the bug is confirmed, you'll receive the "Betadjutant" title (once per account) and a Fashion Victim Mystery Box #2!
  • For all players who help out by providing constructive feedback on the topic, you'll also receive a Fashion Victim Mystery Box #2.


Once our teams have all the information they need, the topic will be closed, and the rewards will be credited at the end of the beta phase.


See you in 4 days on the Beta server!


"No one will find me here... hahaha! They don't know this area!"

Charlie's Agents: Welcome to Terrdala!

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There's been quite an adventuring boom in DOFUS since Pandala took on its brand-new appearance. It feels as though the World of Twelve's most mythical island has come back refreshed after a long slumber… But don't go stumbling into its newest traps like a particularly thick-headed Iop! Start by reading the six-part guided tour prepared by Charlie's Agents. Adventurers, it's time to grow a pair… and head to Terrdala!

Compared to the lush landscapes in neighboring Akwadala and Plantala, the Tanuki homeland may look a bit rough. Here in Terrdala, rocks thrust proudly toward the sky in all directions, whether they emerged naturally like bamboo shoots or were artistically placed like cairns. Some adventurers are so embarrassed at seeing phallic symbols everywhere that they turn as red as jasper (although that could also be due to the intense sun here).

Everyone is free to interpret the local artistic traditions as they please, but the truth is simply that for the Tanukis, size really does matter.

 

TANUKIS

In every valley, at every crossroads and on even the tiniest stones, Terrdala is marked, stamped, and tattooed with the traces left by a people who don't mind showing off their impressive personal assets… of both the male and female variety! The first thing you'll notice are the grooves crisscrossing the ground everywhere, left by the male residents' low-hanging fruit. Over time, these signs have evolved to serve as useful geoglyphs. As for Tanuki females, their cups are positively overflowing with creative uses for their own extraordinary attributes: as paintbrushes, drums, parachutes, shields, hang-gliders, and even fishing nets. The Tanukis certainly have no lack of imagination when it comes to using what nature gave them!

 

THE FORGE

Built by the Pandawas, and little appreciated by the Rock Spirit (who feels that it undermines his work), the Forge is operated by the hard-working Anatakwa, Master of the Elements, capable of crafting the rarest and sharpest blades. But what people ask her for most often are metal beer tankards, famed for their ability to prevent hangovers.

THE BREATH OF ARGIL FISSURES

This breathtaking spot… actually seems to be breathing! Imagine a shattered, rocky landscape from which strange vapors emerge as though exhaled from the depths… A truly astounding sight! Some claim that by watching this "breath", visitors can see the restless spirits of Tanukis who were unable to finish their artistic quests in their lifetimes. Others say that the vapors simply have a hallucinogenic effect if you stare at them too long.

 

THE EARTHENWAREHOUSE

The Tanukis have a reputation as huge potheads… you know, because they really love clay pots. They'll sometimes even summon them in a fight! At the Earthenwarehouse, you can take your time choosing a good one – no one will ever rush you to pick or get off the pot! Looking for a crockpot, flowerpot or even a chamber pot? Poke around long enough and you're sure to hit the jackpot! They've also got vases. Bowls. Jugs. Some of them are incredibly valuable. Talk to store manager Tanuha Ping to learn more. If you're lucky, you might even run into one of those stuck-up artists who think they're so special… grr… What are they called again? Um… The kind that think everyone else's opinion is worthless? You know… The Kizmias types.

 

DUNGEON: TANUKOUÏ SAN'S WORKSHOP

For a long time, Tanukouï San was known as the boss of the Kitsoune Dungeon. As a patron to many Tanuki artists, it was only natural for him to relocate and become the Terrdala dungeon keeper. His latest project? Building an army of terra cotta soldiers! One reason: because he didn't have an army. Another reason: because mud, earth, rock and the like are kind of a Tanuki specialty. So this was a perfect chance to kill two birds with one stone.

 

A BOAT FOR NOLIFIS ISLAND

What's the deal with this mysteriously mysterious island, anyhow? Is it a rough-hewn rock? A craggy cape? A peninsula? Whatever the case may be, the Nolifis Ferryman is waiting for adventurers with enough bal… er, enough… bold… Who are bold enough! Haha! As we were saying… This expressionless Pandawa with his one-eyed stare will take those who are bold enough to climb aboard on a trip to the haunted island…

 

To conclude this presentation, they should have sent a poet… and this time, they did! Let's hear from Jon Lemon, who sums up the essence of Terrdala better than anyone:

♫ Out there, they've got a lot of stones

Some tiny and some pointing to the sky

We scuff our knees and elbows, and we rattle our poor bones

It's a rocky road we wander, you and I…»

 

And on that note, our little tour of Terrdala is complete! Join us again next week for a look at Planta… What's that? You want to know more about Nolifis Island? Oh… All right… Come back very soon for a closer look at the cursed island, then, and next week we'll check out Plantala!

Beta 2.57: Now Online!

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The Beta server has just been updated so you can test what's new!

The Beta server is open. Come and check out:

  • The revamp of the Nolifis area
  • A new interface for the Kama Exchange
  • New quests, dungeons, equipment…
  • The addition of achievements to boss fights
  • A new Dofus

While we have sent the information to be translated, a detailed changelog (in French) is available. 
 

The bug hunt is on! Try to win rewards by telling us (here) about any bugs you find during the beta. (More information on the reward system here.)


Have fun on the Beta server, everyone!

 

 

 

Charlie's Agents: Welcome to Nolifis

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There's been quite an adventuring boom in DOFUS since Pandala took on its brand-new appearance. It feels as though the World of Twelve's most mythical island has come back refreshed after a long slumber… But don't go charging headlong into its new traps like a hyperactive Iop! Start by reading the six… seven-part guided tour prepared by Charlie's Agents. Today, we'll be making a spontaneous side trip to ghostly Nolifis Island!

You practically begged us for it. The cursed island… Your desire for new thrills knows no bounds, even if it means risking your life in these lands northeast of Pandala. All right, then! You asked for it! But don't come whimpering back to us when you find yourself face to face with the terrifying specters that haunt the whole area!

 

THE RUINED BRIDGE

Travelers to Nolifis Island start from Terrdala, in a boat piloted by the Ferryman. The phoenix statue that looms over the ruined bridge sets the tone: people say that it helps certain souls to return to their bodies. Welcome to the land of the dead.

 

 

THE SLAYSPIRITS' CAMP

To put an end to the curse cast from Mount Tombs by the terrible Dark Vlad, which has made the Pandalan specters particularly aggressive, some of the residents of Nolifis Island have made it their mission to hunt down the ghosts. Their approach to the job goes right to the root of the problem: they destroy the link that connects these specters to the material plane, thereby banishing the undead from this land. Pretty basic stuff.

It's said that this initiative was spearheaded by a Pandawa who was given a katana by Nasumara, a blacksmith who specializes in creating weapons designed to get rid of specters. Apparently, the blacksmith's gift filled her with an unstoppable desire to mow down every last one of these ill-behaved ghosts. After all, it's never much fun to be insulted or spat on by undead monsters who, to make matters worse, have generally neglected their oral hygiene in the years since their deaths.

 

THE BLACK BOW MEOW'S HUT

It's easy to assume that those grumpy specters are Nolifis Island's most bothersome residents. Well, don't be so sure! In the lower part of the island is a small hut covered in bamboo and seemingly nestled in the rock there. While the sullen-looking Crobak perched on his Bow Meow statue and half-concealed by the mist may offer you an icy welcome, that's nothing compared to what you'll get from the owner of the place… A witch, people say… If you believe the rumors about her, she's supposedly more dead than alive, and able to temporarily counter Dark Vlad's curse. All things considered, she's not someone you really want to hang out with!

 

SHOGUN TOFUGAWA'S TOMB

Also known as "The Mist Rider", this Shogun was the last warlord of the Tofugawa clan. Now he has returned in spectral form to lead an army of Pandawa spirits with an iron fist, now that the curse cast by Dark Vlad has made them exceptionally aggressive.

 

THE ROUTE OF THE DEAD

You may already have traveled on this route without realizing it. An invisible road that goes right across the entire island, it allows the souls of the dead to reach the Akeranzu River and travel on into other dimensions, where they can finally take the safest road to the Sea of Dust, located in Externam. A lengthy pilgrimage that reminds us once again that a wandering soul's existence isn't all about resting in peace!

Some say that drinking the elixir brewed by the Ferriers will allow you to perceive this route. But if you prefer not to guzzle down any strange-tasting concoctions, you'll have to rely on your luck and the whims of the moon. It turns out that under certain conditions, the moon's silver light can make this final path visible…

 

 

THE CURSED SUMMIT

This is where the trouble really got started. From high atop this summit, not far from Mount Tombs, Dark Vlad cast the curse that would awaken thousands of Pandalan specters from their timeless slumber… and put them in an exceptionally foul mood. The presence of these spirits was never a problem in the past, when all they really cared about was protecting their graves. Okay, sure, there would sometimes be one or two who would amuse themselves by scaring lost visitors. But now, most of them will attack anyone who dares to set foot on the island. Just keep that in mind next time you're about to wake your sweetheart up early on a Sunday!

Much like the Iop who gave rise to this curse, this place is permanently ablaze. Some believe that the green flames that shoot forth from the rock exude particularly toxic gases. This is why no one can travel there until they're equipped with the right magical protection.

 

 

THE SPIRIT ABODE

This former temple to the rice goddess Inali is haunted by Yokai that are as strange as they are scary. The keeper of this place, the nine-tailed Kitsoune known as Koumiho, is no less than 1100 years old! Her age gives her a certain authority and has earned her the respect of the Yokai of Nolifis… and that of certain Pandalan Kitsous as well.

 

THE SEPULCHRAL FORGE

Not far from the Slayspirits' camp, in the heights of Mount Tombs, lies a forge with surprising powers. It's said that any weapon forged there, even the flimsiest gobbutter knife, can defeat the specters of the Mist Army. Recall that these ghostly warriors, led by the late warlord Shogun Tofugawa, are Pandawa souls who are so upset about the curse that Dark Vlad has placed on them that they now have a bothersome habit of hassling any living creatures they encounter… The blacksmith who runs this extraordinary forge is none other than Nasumara, the same one who inspired the Pandawa that founded the Slayspirits.

 

THE PAGODA OF THE GODS OF THE ANCESTORS

This temple was built to honor Halesuhtem, the god of the ancestors. If you ever feel the urge to address a prayer to him, you're going to want to speak up. This god is a bit hard of hearing, you see… so much so that he needs an ear trumpet to hear his disciples' requests!

 

And with that, our visit to Nolifis Island has come to an end! So… are you all right? Not too shaken up? We did warn you, after all: this place can be really scary! Join us again next week for the final stop in our little tour: Plantala. New drawings and original sketches will be revealed!

Until then, enjoy your visit to Pandalan lands. When it comes to bamboo milk, remember to drink responsibly… and be sure to let sleeping specters lie!

DOFUS Retro: Surveys on 1.34 and Mounts

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Over the last few weeks, you expressed your opinions through two major surveys dealing with DOFUS Retro. Now we're going to review the results and share some of our thoughts.

First of all, we'd like to thank the players who took part in these surveys. We've been opting for this kind of open approach more and more, and it's always nice to see that the community is willing to provide feedback.

We learn a lot from surveys, and we develop better practices for incorporating community feedback with each iteration.

This time around, we took the risk of sharing the results in real time. We found good and bad aspects to this. Let's get the bad stuff out of the way first.

The main reason we previously didn't share results live is because we take the time to eliminate fraudulent entries (bots, fake responses, etc.). This time, since we were sharing the survey results as they came in, we had to do this after the surveys closed. To be honest, we're not sure we'll do it this way again.

The problem was especially blatant with the survey on mounts; we saw a minor surge of improper "yes" votes, then another equally sneaky surge of "no" votes toward the end. Of course, we sorted through all the responses and weeded out the illegitimate ones.

So, unlike what you could see with regard to adding the new mounts to DOFUS Retro, the result displayed in real time was inaccurate.
 

 

Mounts in DOFUS Retro? That's a no!

The survey results indicated that the community is against adding new mounts (Tabi, Gobball, and Treechnid); we were hoping this proposal would pass, but that's not the case.

"No" won by a narrow margin.

We'll conduct this survey again in a few months to see whether the community's stance has changed. For minor features like this one, we can get away with this, which wouldn't have been true for the result of the following survey:

  • 56% No
  • 42% Yes
  • 2% No opinion
 


 

1.34: You're ready for it!

Having used the same process as with every other survey, we can confirm that a majority of you are in favor of the changes coming with update 1.34.

  • 91% Yes
  • 7% No
  • 2% No opinion

We'll be in touch down the road to offer more details about this update.
 

Thanks for being involved, and we'll keep working on Retro!

Important Information: Single-Account Retro Servers

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Single-account servers for DOFUS Retro are launching soon! We're as pumped about it as you are. There are just a few recent decisions we need to share with you!

Sunday, September 13 (11:59 p.m. Paris time) is the deadline for pre-registration!

You only have a few days left to pre-register – and for those who are still reluctant, the following announcement might pique your interest…
 

New slots available on all Retro single-account servers:

We are going to add 500 new slots on each server to avoid opening another server last minute at the risk of ending up with an underpopulated server.

WARNING: You are already preregistered, but you want to join another server?

If you risk freeing your pre-registered slot on one server to join another, WE CAN NOT GUARANTEE you will be able to secure a slot on any server, including your original server, in case all free slots have been filled meanwhile! We will not be able to assist you in this case. Please be extra careful if you wish to take this risk regardless.
 

Regarding wait queues:

Wait queues tend to spoil the rush period for those who've pre-registered. For this reason, we've made the unprecedented decision to reserve access to Retro single-account servers I to VI to pre-registered players.

This means you won't be allowed to create a character on these servers for at least 15 days after they launch.

One or more host servers will open on the big day for players who choose to join the adventure at the last minute. They'll be able to create a new character on these servers, but not on the other ones at first.

This should drastically reduce the login wait time for players who took the time to pre-register.

Keep in mind that migrating from one server to another is not possible with the Retro version of DOFUS.
 

Regarding items in the gift interface:

We've decided to restrict the collection of certain pending gifts on single-account servers. You won't be able to collect the following items on these servers:

  • The Armoured Dragoturkey, as long as the breeding feature isn't available on the server (pending a server merger once the rush period is over)
  • Any Tempus Bloomus distributed following the rollback of other servers
  • Initially, any sets currently in the Retro shop won't be obtainable on the single-account servers, which includes:
    • Slugly Set
    • Posh Set
    • Viootifool Set
    • Chisp Set
 

Restrictions applied to the use of a method to conceal one's IP:

We're also implementing new measures aimed at severely limiting the use of third-party services or software intended to conceal a user's IP address.

Attempts to log in to the game from a VPN, proxy, or any other tool used to conceal one's IP will be blocked.
This will apply to the single-account servers as well as to the normal Retro servers.

[VIDEO] Check out the teaser for Pandala Awakens – Part 2

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Meet the next dragon you'll be dealing with…

 

You know Orukam, the cantankerous dragon of black ink. Apart from that unpleasant hissing, he put you on the right track:

"The five elemental claws. The ancient spirits of Pandala. Look for them. Find them. Come back when you have done what Orukam and Imagiro expect of you. Ssssshssss… Then you shall become the guardian of the Ink Dofus… and continue your quest. The dreams of the dead… Ssss."


Now it's time for his papery alter ego, his antithesis, Imagiro, to take the stage… along with his Dofus!

Log on very soon to continue exploring the new Pandala even more, with the update "Pandala Awakens – Part 2".

Wednesday is Update Day!

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DOFUS Retro's next update will be here on Wednesday, September 16, 2020. Come discover all the changes and fixes in the update!

We are proud to unveil the very latest DOFUS Retro update. As promised, it comes with many optimizations and fixes (both in and out of combat), and a goodly amount of ergonomic and graphic improvements.

This update has a highlight: The Tainela tutorial has been dusted off and put back in the game!

Check out the full changelog in the Ankama Launcher or in this forum topic.


[EVENT] Piwates on the Hunt

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The Me Hearty Party is approaching, which means dubious hygiene and flowery language will be in order! Not into either of those things? Well, the treasure hunt to coincide with the event should get you excited, you scallywag!

"Psst… Hey, you. Yes, you… I like the cut o' yer jib – you got a rascally look about ya. A tough barnacle, ain't ya? Yarr, it's all over yer mug. Y'ain't the type to buckle under pressure. Who am I? I'm Buck Anear, and I been a piwate from the start. And you can bet I'll be fightin' and plunderin' till the sea finally takes me… BAHAHAHA!!! Here, take a swig o' this. *glugluglug* Distilled by yours truly. It's only the best dang greedo rum on the coast! Lemme know whatcha think… Whoa there, matey! Slow down… You wanna be keepin' a clear head… In just a few days, it'll be Me Hearty Party, shiver me timbers! D'ya know what that means?? It means ships gettin' plunder'd by the hund'rds! And swearin' contests to make Gourlo the Terrible go red! But that's not all… There's just two things what give piwates an honest-to-Cra tickle: singin' filthy shanties in a tavern… and a good ol'-fashioned treasure hunt!"
 

Between Tuesday, September 15 and Tuesday, September 29, take part in a great treasure hunt! You could win a potion, items from ceremonial sets, and even full sets!

Once a day, you'll find a card corresponding to your level in the treasure chest; the level groups are as follows:

  • Level 50 to 99
  • Level 100 to 149
  • Level 150 to 199
  • Level 200
 

The prizes:

  • Pirate Transformation Potion
  • Springy ceremonial set or one of its items
  • Charlie's Agents ceremonial set or one of its items
  • Black Quaquack ceremonial set or one of its items
  • Royal Guard ceremonial set or one of its items
  • Lolita ceremonial set or one of its items
  • Seaside ceremonial set or one of its items
  • Bramble ceremonial set or one of its items
  • Watchdog ceremonial set or one of its items
  • Magmatic ceremonial set or one of its items
  • Zombite ceremonial set or one of its items
  • Divine ceremonial set or one of its items

And don't forget the jackpots:

  • Coulive ceremonial set
  • Monkiki'Ng ceremonial set

"So? What do ya say? Y'up fer the chase?"

Charlie's Agents: Welcome to Plantala

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There's been quite an adventuring boom in DOFUS since Pandala took on its brand-new appearance. It feels as though the World of Twelve's most mythical island has come back refreshed after a long slumber… But don't go charging headlong into its new traps like a hyperactive Iop! Start by reading the six… seven-part guided tour prepared by Charlie's Agents. For the last leg of the tour, how about we take a jaunt in the wilderness? We're headed to Plantala!

When you plant your feet on Plantala, you'll thank Mother Nature for the privilege. As the most lush region in Pandala, perhaps even in the World of Twelve, it is utterly untamed, free of Twelvian influence. It's a land where flowers, plants, trees, and botanical microbes have asserted themselves. They take root and grow plentifully, climbing and twisting, clinging to the earth like weeds, albeit the pretty kind. Curious adventurers, looking to experience nature at its purest, are treated to a sight like no other…

 

 

THE GOROKU

 

Anything seems possible in Plantala. For instance, you may discover a tree with laughing fruit that can transport you to another world: This is the Goroku. The ancients say that spirits reside within. The tree is considered special, making it virtually untouchable. If you so much as graze its bark, beware the consequences!

It's also said that the Wood Spirit is never far away from it, and even that the tree allows the spirit to keep an eye on the forest

 

 

THE SILVERY WILLOW

 

A bit farther on, you'll reach the breathtaking glow of the silvery weeping willow, which overlooks a charming little pond – quite the haven. Some say the majestic tree has taken form as a resident in the village. Who could it be? You'll just have to find out… Whoever it happens to be, if you're expecting to run into a woodland Twelvian with bark-like skin, whose wild hair could harbor an assortment of bugs, you might be in for a surprise…

 

 

 

A BED OF SLEEPING FLOWERS

 

Can you sense their presence? The whole place feels inhabited. From the smallest plant to beds of sleeping flowers, everything seems to have a soul, and to be watching your every move. Does it make you uncomfortable? That's by design. No matter where you go, you're never alone. Eyes are on you! So be careful what you do…

 

 

 

THE RUINED TEMPLE

 

Some encounters could very well change the course of your adventure… Should you visit the ruined temple devoted to the goddess Pandawa and Queen Ginju, beneath the heap of moss and tangled roots, you may discover a fearsome creature… We'll leave it at that, so as not to spoil the surprise!

 

 

THE WITCH SOBOMORI

 

Another creature, this one just as sinister: the witch Sobomori, also known as "the grandmother of the forest". Adventurers in need of a little sustenance could easily be fooled by the banner on her home, which makes it look like a travelers' inn. A word of advice: Stand back when you peer into the cauldron…

 

 

 

DAMADRYA'S BAMBOO GROVE

 

Whether used to build ever more ambitious dwellings or to sip that famous nectar, bamboo is, without a doubt, the most important resource on the island. It reigns supreme, standing proud and giving the island an incomparable silhouette. Sadly, Twelvians have a nasty habit of overusing that which nature provides them…

Has Damadrya's Bamboo Grove paid the price for their greed? There's practically no more bamboo there. Has the harvest, thought to be reasonable and respectful, turned into a massive deforestation project? It's hard to say… What is clear is that something has happened, and the Plantalas have become quite aggressive. The Wood Spirit himself flew into a blind rage, causing all the Pandawas to flee.

 

As you can see, Plantala offers a spectacle that is equally delightful, mysterious, and at times troublesome. Adventurers wishing to cross into these lands must remember – those from Plantala are at home there…

 

And that concludes our little tour of the new Pandala! We hope it's made you want to discover the island and its splendors, if you didn't already.

Enjoy your visit to Pandalan lands! And when it comes to the Pandawas' fermented milk, whether made from rice or bamboo, please drink responsibly…

Paper and ink

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Adventurers were arriving in droves and jostling their way through the door of the tavern. And the chalkboard sign at the door, which cheerfully announced "Saint Potrick specials: help us empty our kegs!", wasn't the only reason. Normally, entry to the Forbidden Inn was restricted to a small, select group of privileged individuals, as implied by its name. Except for this one very special day. To celebrate the anniversary of Pandawa's coming, Grandapan and the Daimya had mutually agreed to give everyone a chance to pass through the doors of this sacred temple built to honor the goddess.


In the line outside, Jinpop was fidgeting impatiently. The young lad was standing on tiptoes and craning his neck to try and see inside the inn.

"Quit squirming, Jinpop! Everyone's looking at you! It'll be our turn soon enough!"

"But mo-o-om! We've been waiting out here for an hour! I'm bored!"

"Just a little while longer, honey, we're almost there. Here, you can work on your coloring b…"

As soon as his mother let go of his hand, Jinpop darted away, wriggling his way through the other visitors' legs towards the door.

"Jinpop! Jinpop! Ooh, that little...!" his mother fumed.

As he reached the entrance to the inn, the boy froze, staring wide-eyed at the scene inside.

"Whoaaa… Awesome!"

Jinpop was transfixed. The enormous main room loomed before him, surrounded by barrels stacked high like ramparts. A disturbing, almost intimidating silence filled the room. Only a single sound could be heard… the sound of crinkling paper.

"You're awfully small to be in here on your own…"

"I… My mom's on her way, she just… forgot something."

"And what about you? Haven't you forgotten something as well?"

"I… Oh yeah! Hello, Grandapan."

The child awkwardly knelt down, embarrassed.

"Ha ha ha! Now, now, no need for that! I'm not a god, you know!"

The old Pandawa was sitting in the lotus position on a bamboo mat in one corner of the room. Balanced on the staff lying across his knees was a cup, also made of bamboo, filled with a strong-smelling white liquid. And though Jinpop wasn't old enough to drink it yet, he knew exactly what it was.

"My dad drinks the same thing as you sometimes. But not too much. 'Cause if he does, mom gets real mad!"

"Ha ha ha! Your mother is right! This is a wonderful beverage, but we must consume it in moderation… A Pandawa must always keep a clear head, even on Saint Potrick!"

In his hands, wrinkled and spotted with age, Grandapan was holding a square of thin paper. He folded it diagonally to form a triangle.

"What are you making with that paper, Grandapan?"

"An offering… of sorts."

"For the goddess?"

"Not only for her… for all the spirits."

The boy shivered and looked around nervously.

"There's no need to be frightened, you know."

"Mom says that the spirits aren't nice. She says it's 'cause of a mean old Iop with his hair on fire."

"She's not wrong about that. But there are many spirits, and not all of them are malicious."

The Pandawa continued his work. His movements were delicate and precise. One fold too many, or one in the wrong direction, and he'd have to start over.

"Tell me where you're from, my lad."

"I live in Akwadala."

"The land of glimmers… I know it well! I go there sometimes to visit my friend Sakwaba. His bamber beer is extraordinary… So you must know of Akwanokima, no?"

"Yeah, the sad lady."

"That's not all there is to her, but I must admit, she's not the most cheerful of spirits!"

"HUH?! Akwanokima is a spirit?"

"But of course. And yet, she's not mean. Am I wrong?"

"No, that's true…"

Another crease… Not in the paper this time, but on Grandapan's forehead.

"Hmm… that's no good."

The old Pandawa seemed displeased. He crumpled up the sheet and threw it behind him, where it landed on a pile of other little balls of paper. Then he took a new sheet and started his work over from the beginning.

"Not all spirits are the same, my boy. They each have their own personality. That's one of the things I love so much about them. They intrigue me… Fascinate me… Akwanokima, the Water Spirit, moves me with her sincere generosity. And her profound sadness breaks my heart…"

Another crease. Despite his age, the wise old Pandawa's fingers showed no signs of weakness, and didn't tremble in the slightest.

"In Pandala's highest places, up in Aerdala, I am fascinated by Tensojobo's calm and his ability to remain detached from everything."

Yet another crease. Made with a sharper movement this time.

"In the humid forests of Terrdala, I am intimidated by Wapishikami's splendor, and I must admit that I am sometimes jealous of his power over plants."

The work was taking form now. Its oval shape was beginning to emerge.

"Tanu… The spirit who can change forms whenever he wishes. His perfectionism reminds me of myself sometimes…"

With his next fold, a sort of paper shield curved around the oval shape.

"And who wouldn't have a soft spot for Akaitei… A spirit torn between his mischievous, almost childish sense of humor and his sometimes devastating sensitivity

With a few meticulous touches of his fingertips, Grandapan added the final details of his creation. A few paper corners here and there unfolded to form scales.

"You're super-smart about all that spirit stuff!"

"Well, it is my specialty, after all…" replied the old Pandawa with a hint of a wry smile.

"I want to know all about them! Teach me about the spirits, Grandapan! All the spirits in the whooole wide World of Twelve!"

"Ha ha ha! Well, I hope you're ready to spend your whole life learning!"

"Okay, then just tell me about the good ones!"

"Ah… It's not quite that simple, you see. Not everything is all black or all white in the World of Twelve. And even less so in Pandala… I suppose even you aren't entirely good or fundamentally bad either… am I right?"

"Uh, well… I…"

Grandapan closed his eyes. He had suddenly become quite still, like a statue. His paper sculpture slipped from his hands and rolled onto the floor.

"Grandapan? Gr… Grandapan? Are you okay?"

The old Pandawa's eyelids quivered. Then he opened them abruptly, revealing two deathly-pale eyes. Next it was his lips that began to tremble. They opened just enough to let out a jet-black stream of ink that splattered the child with tiny droplets.

"Ssss… Unless I'm quite mistaken, I believe that he's forgotten about us… Ssss… Orukam made the sky rumble… Orukam made his voice heard to the primitive spirits… Ssss… The Wukin and the Wukang. Cycle of creation… Cycle of destruction… And of course… Ssss… The rebirth of Pandala! Such ingratitude… Ssss…"

The whirlwind of ink intensified, forcing Grandapan's sagging jaw a bit further open. Jinpop was awestruck, rooted to the spot. Suddenly, another voice, this one softer and more cheerful than the first. Not as dark… The whirling ink disappeared as Grandapan seemed to breathe it all back in. Instantly, a long coil of paper emerged from his mouth in its place. And then that new voice again…

"Pay no attention to Orukam, Jinpop… He tends to see every glass of bamboo milk as half-empty. Consumed by his need for recognition, he often forgets the beauty of what he has done. Of what the Two have done. No need for thanks. The Two awakened the wind, which fed the water, which fed the wood, which fed the fire… And when ink met paper… Pandala was reborn!"

A quiver. The misty coil rolled up tighter as though it were about to fly up to the sky, then dropped abruptly, inhaled by Grandapan in its turn. The wise elder opened his eyes as though nothing had happened. He picked up his paper sculpture where it had fallen at his feet. Then he placed it in the child's hands as he stood there, still in shock.

"What do you think of my paper Dorigami? Hmm? ...Jinpop? Well, from the look on your face, it seems you like it. It's my gift to you…"

 

 

Pandala Island hasn't revealed all of its secrets… Join us next week for the second part of the Pandala Awakens update!

Ankama (Not) Live: Episode 8!

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After some time off over the summer, Ankama (Not) Live is back! Alvi and friends are more determined than ever to take on the start of fall! Discover all the latest Ankama news in a video that includes a little surprise

Having just returned from vacation, with mask tan lines still visible on their faces, the Ankama team members are already hard at work on the fall season. Get out your notebooks and get ready to take notes! But most importantly, pay close attention all the way through! This episode of Ankama (Not) might just reveal something new…

 

Get all the latest news, including:

- DOFUS: Sly, a game designer, and Nixie, a level designer, talk about their work on the second part of the Pandala Awakens update.

- Ankama Boardgames: Discover Dragon Parks, a new game that's got some real fire in its belly!

- Ankama Éditions: The fall season starts with a bang with another wave of 15th Anniversary special editions, along with two new releases from Label 619.

- WAKFU: Upcoming changes and improvements to the Mineral Tower, and work continues on the class overhaul. And let's not forget the server merger!

DOFUS Touch and WAVEN also have a few new developments to share!

 

Want more? Join us tomorrow at 4 o'clock (CEST) on our Twitch channel for a livestream all about the next DOFUS update and DOFUS Retro.

DOFUS's Future

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Writing this is challenging, knowing that these lines will be read and reread, and passionately analyzed and dissected. But it's also a huge pleasure to write this article and start a discussion with you about the future of DOFUS! 

Almost a year ago, we decided to reveal a short video in the KrosmoNote to give you a first glimpse of the project that we've been referring to internally as "DOFUS Unity" (as a temporary name for the project, not the name of the game). Although we were very clear at the time that we wouldn't have much more to say about the project for a while, the video generated not only a lot of excitement, but also lots of questions and frustrations on your side. The time has come. Today, we can finally tell you a bit more about the project.

 

DOFUS Unity 

I don't want to keep you in suspense any longer, so I'll get right to the point. DOFUS Unity is the result of a long period of reflection, discussion, and analysis of your feedback, and of our own wishes for DOFUS over the years. Currently iterating on the prototype stage, DOFUS Unity will be a new game that combines the best of DOFUS 2, its roots in DOFUS Retro, and approaches from more modern games.

The discussion immediately turned to the future of your characters: Would this be an improved version of the DOFUS you're playing now, in which your current characters would simply continue their adventures with all their existing equipment, or would it be an all-new game that merely shares the same universe as DOFUS, while inviting you to explore a brand-new adventure with a new character?

For DOFUS Unity, the answer is that this will be a new game, with new mechanics, new rules and new goals. It's not a continuation of the adventure you started in DOFUS, but a new game that will offer an all-new experience in the World of Twelve, with its own quests, its own equipment, and its own progression.

We intend to take our time with this project, because we want to be sure that we're offering you a high-quality game above all. Development time on MMORPGs tends to be long, and this means that the game won't be available for a few years.

In the interest of transparency, here's a short video of the current state of the prototype as it exists today. However, note that all the content – including the graphic content – is temporary, and does not in any way represent the final experience we're aiming for.
 


As you can see, we're thinking about some really big changes from current versions of DOFUS: possibly having a free-look camera, more open environments, the ability to directly control a group of multiple characters, making combats more dynamic and punchy, etc., and of course the transition to 3D. And why not play DOFUS on your couch with a controller?

The list is long, but the possibilities are very exciting!

 

So how does DOFUS fit into all this? 

 

I hope I didn't lose you in the previous paragraph. To nip your concerns in the bud right away: No, we're not going to abandon DOFUS (in its current version, after the upgrade to version 2 a few years back). Quite the contrary! In fact, we plan to give it a second wind, especially on the technical side.

We've decided to completely recreate the DOFUS game client in Unity. As you know, the DOFUS client is developed almost entirely in AF3 (the programming language for Flash), but despite our best intentions and efforts, we're starting to reach the limits of what's possible in terms of making the client run more smoothly and improving the game experience in the current game client.

Porting the DOFUS game client is an ambitious project that will take time (and resources!) to complete, but will enable us to significantly "refresh" your in-game experience.

For the technically inclined or anyone who's just curious, remember that Flash doesn't use all the capabilities of your graphics card, and only uses one of your processor's cores. With this change, much more will become possible! Along the way, we also hope to study the possibility of making your visits to the World of Twelve more lively and vibrant, although this would not mean a complete overhaul of the graphics: the game would stay in 2D, with the unique style that is central to its identity.

So, once this port is completed, there will be no major changes to the game or to your characters. Your in-game experience will be almost exactly the same as it is today, just a lot more pleasant. This consolidation will allow us to keep developing the game from one update to the next with no problems, to add to your characters' adventures year after year, and to provide improved technical stability!

We're currently working on the next batch of content for release in 2021, and I hope we'll be able to get back to you soon with a few details *cough, spoilers, cough* about what's coming next year.

DOFUS is still an amazing adventure that's been going for over 15 years, almost 16 years now… a journey we've made with you, and all thanks to your support. And it's definitely far from over…

Once again, on behalf of the whole DOFUS team and all our Ankama teams, I've got just two words left to say here: THANK YOU!

Logan. 

"Pandala Awakens – Part 2" now online !

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Do you hear that? That sound of pounding drums? That's the ghostly creatures of the cursed island marking the end of your long wait! It's off to Nolifis, friends!  O Pandala, land of the ancient spirits! Guide our valiant adventures on their noble path!
 
 
May they find the boat to Nolifis Island in Terrdala… May they avoid being hurled overboard by the Ferryman during the crossing… May they elude the wicked traps set by the Mist Army and the Tomb Yokai… May they reach the Slayspirits' camp… And may they find their way to Imagiro the Dragon and his precious paper Dofus!
 
 
Jump into the game now to explore the new update: "Pandala Awakens – Part 2". 

Inglorium: the competition of the year

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PvP lovers, are you ready for the biggest competition of 2020? Come join Inglorium!

 

 

A major cash prize, a tournament server, drafts, and hundreds of teams expected to take part: It's safe to say that Inglorium will be a huge deal for everyone who loves competitive Dofus PvP! Want more info? Here you go!

Competition format

The tournament is played with teams of 3, with one replacement possible. Multi-account play is permitted.

 

As is now standard practice, Inglorium matches will of course be played on a tournament server where players will have access to all classes at level 200, with all level-160 and higher equipment (as well as the Dreggon Helmet) plus a permanent bonus of +1 AP/MP/Range.

 

All matches are played after a draft phase that serves to establish the composition of each battle. The draft phase proceeds as follows:

  • A bans a class

  • B bans a class

  • A picks a class

  • B picks a class

  • B bans a class

  • A bans a class

  • B bans a class

  • A bans a class

  • B picks a class

  • A picks a class

  • A bans a class

  • B bans a class

  • A picks a class

  • B picks a class

 

The tournament will consist of an initial qualification stage with 14 Swiss rounds, followed by final phases for the 32 toughest teams. You'll have plenty of opportunities to prove your skill in combat!

 

Top-notch rewards

 

Finalists will be amply rewarded for their exploits: they'll share a € 3000 prize! More specifically, the winners will receive € 2000 and the second-place finishers will receive € 1000.

And that's not all: the four teams that reach the semi-finals will qualify for the KT Finals, the tournament where the year's 16 best PvP teams face off for a chance to win at least € 5000 in cash prizes!

 

Finally, the winners get to choose one of the exclusive KTA rewards: an Escuktaeon of their choice!

 

Open to all, and open right now

 

Inglorium is open to everyone, with no pre-conditions: no matter what your level, class or server might be, you too can enter the arena! A special account will be loaned to you for the duration of the event, to ensure a completely level playing field for all participants.

 

Registration is already open, and over 100 teams have already signed up. Sign up for your spot soon: there are 500 spots in the tournament, and registration closes on Sunday!

 

Register now

 

If you're having trouble using the KTA site, follow this tutorial to register.

 

If you're looking for teammates, be sure to check out the KTA Discord server: lots of other players are looking too!

 

 

Useful links

Follow KTA

 
  • Like what KTA is up to? Follow it on social media!
  • Stay up to date on all the latest news by following its Twitter account, and join the Discord server as well.
  • To watch matches, tune in on Twitch and YouTube.
  • To find other channels that rebroadcast matches, check this article.
 

Dungeon Rusher Rewind: Obsidemon

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After digging too deep, Twelvians got burned… In the coldest of places, a creature with a fiery temperament has woken up. Can you temper its passion? Or will it boil over and consume you?

 

Some believe it was born from Ouronigride's breath, while others say Hazieff Taroun brought it into the world. But it won't matter either way if the Obsidemon reduces you to ashes!

Between Friday, September 25 at 4 p.m. (Paris time) and Monday, September 28 at 10 a.m., go to the heart of its magma-filled Hypogeum. You could win the Obsidemon Shield!

* Offer valid once per character. Monsters killed in arenas don't count. When you win the shield, it will appear in your inventory.

Double XP and unlimited dungeons this weekend!

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DOFUS is celebrating its 16th anniversary! On this very special occasion, we're treating you to a double XP weekend and unlimited dungeons in DOFUS and DOFUS Retro, from Friday, September 25 to Monday, September 28. DOFUS players will also get brand-new pet for free. In a way, it almost feels like your birthday as much as ours!

 

Even as the years go by, it hardly seems to have gotten any older. In fact, we can safely say it's gotten better with age, like a fine bamboo milk! Plenty of water has flowed under the bridge since it first emerged from its shell. And whether you've been a part of it since the beginning or only came aboard recently, there's still plenty more to discover… because in DOFUS, the adventure never ends!

To help make you the most accomplished adventurer around, or even just to offer a helping hand through a world that's as dangerous as it is magical, we're offering you the chance to make the most of this weekend by maximizing your experience!

From Friday, September 25 at 4 p.m. until Monday, September 28 at 9 a.m. (Paris time), in both DOFUS and DOFUS Retro, your combat and profession XP will be doubled, and you'll have unlimited access to in-game dungeons! To take advantage of this offer, you'll need to meet up with Goultard (at -6, -11), where he'll be happy to hand over the all-important bunch of keys.

When DOFUS players reach Pandala, they'll also have the chance to connect with Hapooshu in the Taverne Pandazaap, who will set them up with a free Autonobarrel pet!

Don't miss this exciting event!

New Subscription Packs for Nolifis Island!

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The mist-shrouded Nolifis Island will soon be accepting visitors. Its phantoms are getting ready to open up their tombs. Know the only way to get out of the cursed island alive? Simply don't set foot there… Otherwise, pick up one of the new subscription packs to blend in with the crowd!

You were knocked off your feet by Pandala Awakens. Well, don't bother getting back up just yet. The ghosts of Nolifis Island, the Pandalans' ancestral cemetery, didn't enjoy being so rudely awakened from their final rest… You're in for it now!

Your safe return now depends on whether you can overcome your fear of ghosts! The Samuralive set, available in three versions, the Pandawarai pet, and the Samurai emote will be of great help to you. You can find them in the new subscription packs:

  • 3-Month Pack: the Samurai emote
  • 6-Month Pack: the Samurai emote + a pet Pandawarai
  • 1-Year Pack: the Samurai emote + a pet Pandawarai + the Samuralive set
  • Master Pack: the Samurai emote + a pet Pandawarai + the Samuralive set


I'M READY TO CHOOSE!

 

 

 

Ankama Live 9/18: The recap!

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The Ankama Live is now over, and lots of new information has been revealed!
Learn about all kinds of great stuff on the way, including single-account servers for Retro, Pandala part 2, update 1.33, and of course Dofus Unity…



DOFUS

We're celebrating another DOFUS anniversary, and this year we're going back to a more traditional format:

We won't be repeating the 15th anniversary event, but we aren't ruling out the possibility of bringing you back to Ankama virtually someday.

In-game, you'll get double combat and profession XP on all game servers and unlimited dungeon access, all weekend long. In Retro too!

Also, as a special treat, there's a gift waiting for you in DOFUS 2.0 – a pet. To collect it, just talk to the relevant NPC.

We didn't want to do double XP for the launch of the single-account servers, so that's why we'll be doing it on the weekend of September 25.

 

SINGLE-ACCOUNT SERVERS FOR RETRO

First of all, we want to thank the 45,000 players who have pre-registered. You'll need to be subscribed in order to access Retro.

Besides these six servers, there will be other game servers coming out so that everyone can join the party.

A specific leaderboard will be set up so you can track your progress.

When there are lots of servers, there's always a moment when we have to merge them. The last time, we didn't have any technical tools to do this merge, but we have one now. We'll be able to initiate this process whenever it becomes necessary.

Mergers are done when we get to a point where the population on the various servers allows us to combine all the players onto one server. You can expect this merger to result in multiple merged servers.

As with the launch of Retro, it won't be possible to buy houses or paddocks or to do any breeding until the merger.

The launch will take place on September 30.

It's possible to connect with 2 accounts from the same IP. Yes, we're aware that in some cases, the same person will be playing with both accounts. But the impact of this will be minimal.

More generally, the experience will be much cleaner, and this is why we've decided to restrict character creation. When we first launch, though, you may find yourself waiting in a queue, but that should clear up very quickly.

This will also significantly reduce the number of bots in the game.

Also remember that the use of VPNs or proxies is prohibited by our Terms of Use, but for the Retro launch, you simply won't be able to connect if you're using a tool to hide your IP address.

 

RETRO 1.33

This update adds lots of new stuff in the game, mainly bug fixes and improvements to the in-game experience. A few changes to Remastered. We're trying to learn more about what the community wants to see so that we can make changes.

Version 1.33.1 will be coming next week. Just an FYI, it won't be deployed in this update, but auto-connect in the launcher will be coming very soon. So you can connect directly with multiple accounts. We'll also be adding various items in Retro like the Witter Beanie, the Twit Shield and the T'Youb Cloak.

A reminder about the surveys: they help us to better understand what you want to see, but they're just another piece of information that we consider and don't dictate our decision on their own.

We asked for your feedback on Petsmounts, and we decided to show the results live. We consistently clean up the results for all of our surveys. So no problem on that front.

Version 1.34 is coming at the end of this year, with two new Dofus and two new dungeons. This content will be present in the game files that we'll unlock.

 

PANDALA

Our overhaul of Pandala Island isn't done yet! We're adding two new areas on Nolifis Island, two dungeons and new monster families. We've added some new maps in Akwadala, for example, for farming and for quests.

The Pandala overhaul is related to the Eliocalypse: what players are seeing in Dofus are the consequences of the Eliocalypse for the World of Twelve at the time.

 

DOFUS UNITY

Unity is a 3D engine for the game to run in. We're making this change in technology because we're coming up to the limit of what Flash can do.

The 3D version that you've seen is only intended as a prototype. We're just using it to test various elements, mechanics and so on. It's really like a workshop or lab, and we just wanted to put out this video to see your reactions. We also wanted to share some good news with you.

As for Dofus 2, we announced a port of the current game, with all of your characters, equipment, all the same gameplay… but using the Unity game engine. The in-game experience and stability will both be improved. More lively NPCs, more immersive backgrounds. We'll refer you to the article that was posted on Friday for more details.

 

Questions and Answers:


At what time will the DOFUS Retro single-account servers be opening?

We'll let you know the specific time as soon as we can, as we approach the launch date.

 

What's up with balancing?

There's no balancing in this next update. We had to prioritize other content. We're planning to do some bug fixes for the classes in the end-of-year update.

 

What about dual-account in Retro?

We're allowing 2 devices to connect from the same IP, but playing with both accounts at the same time is not allowed.

 

Any chance of a transfer from Jahash to Ilyzaelle?

No, our policy hasn't changed at this time.

 

AvA overhaul?

Unfortunately, this won't be done in 2020. We wanted to take the time needed to do things right.

 

Why aren't the actions that you're taking against bots on Retro being deployed everywhere?

We're not ruling out the option of extending our strategy to our other games if this first experiment goes well.

We're planning to put out an update with no new content at the start of next year, in which we'll be focusing exclusively on bug fixes in all the different aspects of the game: integration, graphics and animations.

DOFUS's Sweet Sixteen: -30% in the Shop!

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It seems like it was just yesterday, doesn't it? You remember that newly hatched little dragon egg that fascinated you so much… Sixteen years later, oh, how it's grown! To celebrate it's birthday, your MMO DOFUS is giving you a 30% discount in the Shop!

So much has happened since DOFUS cast its first spell and donned its first set. Today, more than ever, it's personality is asserting itself. Even rebelling against anything and everything. A typical teen. We've all been there, right? Or we will be soon…? One thing you can still count on is DOFUS's unique sense of humor! And that, you can be sure, isn't about to change…

DOFUS has grown and its reflection in the mirror is proof of that. But it still has many things to crack. Eggs of course, and many mysteries… 

Hatched 16 years ago already, your MMO DOFUS has decided to celebrate it's sweet sixteenth by giving you a great deal! Starting today and through Sunday, September 27, take advantage of a 30% discount in the online and in-game shops!*

Don't miss out!

Uh…? Yes! DOFUS wants us to remind you, in its most grown-up voice, that Friday, September 25 at 4:00 p.m. (Paris time) through Monday, September 28 at 9:00 a.m. will also be a double-XP weekend for combat and professions during which dungeons will be accessible without limits. This goes for DOFUS and for DOFUS Retro!  


TIme to celebrate!

*Offer does not apply to subscriptions and ogrine packs. Offer is only valid for DOFUS, not for DOFUS Retro.

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