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Temporis III : The rules

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In order to give you as much information as we can, as fast as we can, here is a digest of a publication that should be made available to you tomorrow or the day after. Keep in mind more details will be revealed as we get closer to the event!

We know that you are anxious to know more about the rules for Temporis III and we are currently in the process of translating some documentation about the project, which should become available for you in the next few days.

Rules

Registration

You can pre-register for the event and:

  • Choose your class and gender (you will finish the character creation when you first connect to the Temporis III server),
  • Choose your character’s name,
  • Choose either your alignment: Bonta, Brakmar, or Mercenary. You will not be able to change this choice later, and the choice is applied to all the characters in your account.
 

Things to keep in mind

  • Mercenaries will be assigned to the city that needs them most and will stay with this city until the end of Temporis. They will get additional bonuses and goodies at the start of Temporis.
  • When you register or preregister you can check which faction your friends chose, and join this faction. Warning: you won’t be able to play with your friends if you choose a different faction.
  • Registering for a specific faction may be disabled temporarily if too many players chose one or the other. In this case, you can choose to join the remaining city or to become a mercenary.
  • Of course, several servers will be made available but you won’t be able to choose which server you join. Be sure to choose the friends you want to play with to allow us to assign you to a server where they are.

 

Restrictions:

  • Groups, guilds, and alliances cannot have players of different alignments.
  • Players cannot interact with other players from a different alignment:
    • You won't be able to join a fight.
    • You won't be able to exchange.
    • You won't be able to drop items on the floor. 
    • You won't be able to use the bins in-game.
    • You won't be able to marry.
    • You won't be able to join a cooperative craft.
    • You won't be able to use merchant mode. 
    • You won't be able to enter their house or access locked chests.

 

Rewards and Achievements

  • Individual and cooperative successes and awards will be made available.
  • New successes will be made available to collect points and unlock special awards.
  • Additional awards (XP and equipment) are added to ease progression and reward players who are invested into their faction’s victory


Alitons and Professions

  • In addition to the way they usually work, players will be able to exchange Alitons for job XP. Around 40 Alitons are necessary to reach level 200 in any given job.


War efforts

  • On each server, each city has an investment score. To increase this score, players must invest in the war effort by surrendering some of their hard-earned Kamas.
  • Only part of a player’s Kamas can be invested this way each day. This aims to avoid players holding on to their fortune until the last day and then making massive donations at the last minute.
  • Every invested Kama gives a character XP points.
  • Successes can be unlocked by reaching investment levels. Once these levels are reached, every character in this faction gets the success (if they have the required level).
  • Some levels also grant special bonuses depending on the individual investment level and the faction’s investment level. Those bonuses are effective in PvP and PvM and are identical for each faction.
  • In addition to the collective successes and rewards, special rewards and titles will be granted to the characters who contributed the most to the war effort. A ladder will also be available
 

Aggression and jail

Aggression is possible in most places out of the usual zones (start of the game, zaaps, dungeons…)
  • A defeated character is sent to jail.
  • To free oneself, a player can:
    • Wait until their faction sets them free (then leaving through the door)
    • Wait until their sanction is lifted (then teleported to the Astrub Zaap)
    • Pay the NPC (then teleported to the Astrub Zaap)


Animated Events

  • Animations will be organized around the Bonta vs Brakmar theme.
  • Players can choose to participate in those animations or watch them from afar.
  • Characters participating in these animations won’t be protected against aggression.
  • Characters who donated the most to their cities’ war effort will often find themselves hunted by the other faction. They would do well to find bodyguards to protect themselves.


Ready to pre-register? 

15 years of DOFUS: new merchandise!

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To celebrate its 15th anniversary, DOFUS is introducing some new merchandise. An extra-large mousepad, a painting, a pin badge, and an XXL shopping bag are available right now in the online Ankama Shop!

It's been 15 years already... 15 years of adventures spent wandering its lush plains, its deserts and its lava lakes. Climbing its rocky and icy mountains. Discovering new lands, new dungeons, new enemies... and new allies too. The World of Twelve still has plenty of surprises in store. But for now... It's time to celebrate 15 years of fun!

For this special occasion, some new merchandise is arriving in your online Ankama Shop:

- An extra-large mousepad (60 x 35 cm / 24 x 14 in) with a complete map of the World of Twelve

- A painting, also depicting a map of the World of Twelve (40 x 55 cm / 15.75 x 21.75 in)

- A brand-new special-edition pin badge honoring 15 years of DOFUS

- An XXL shopping bag with DOFUS, WAKFU and WAVEN designs (79 x 18 x 59 cm / 31 x 7 x 23.25 in) with a purchase of €25 or more.*

Don't miss out!

* Excluding shipping costs and while supplies last. Offer valid from July 17 through August 18.

Temporis III: AnkamaLive - Q&A

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On July 16, an AnkamaLive took place, fully dedicated to answering both English and French questions players were asking in Twitch chat, on the upcoming Temporis III (ok, with some exceptions ^^'). While a transcript of the entire Q&A wouldn't be possible, a summary of the great majority of the questions and answers can be found below. 
Happy reading! Manaia
 


 

Temporis III Q&A

 

Can I change class during Temporis III?

Yes, you will be able to purchase class change potions from the Dofus Shop throughout the Temporis III season.
 

Will we be able to change server if we don’t end up with who we want?

You can be placed on the same server as your friends if you want to. When we set up this new pre-registration system about two factions, we were aware that DOFUS has a social element to it, and people would want to play with friends. We needed to find a balance between the two alignments, and a way for players to register and invite friends so to end up on the same server. We will analyse the registrations, which friendship chains/groups registered together, which alignment, and we will allocate the players to the servers. This way, we ensure people get to play with friends, and that the servers' people end up on are balanced in terms of alignment.
 

What items can we obtain by donating kamas to a faction’s city?

When certain milestones are reached, bonuses can be obtained. The kama investment doesn’t give you resources, equipment or anything of the sort. You get specific tokens (same as during Temporis II, they help you keep score to unlock the Temporis ceremonial items). Additionally, specific rare consumables can be obtained, which will allow you to leave jail without having to pay the NPC or wait to be rescued. Again, these will be in scarce!
 

What items will be transferred at the end of Temporis III? Will items be droppable?

The idea is to once again provide a fresh and new game experience, different from Temporis II. Equipment won’t be dropped, as this isn’t the server’s theme either. We think there is a great potential with this Bonta vs Brakmar concept.
Each Temporis experience is different. For each one, we will experiment with different things, instead of simply adding something new to already existing particularities present on the server. Maybe one day we might end up going for a Temporis mashup of all the different Temporis experiences we have proposed so far, who knows? We haven’t ruled out the idea yet. ;)
 

Is Temporis III a PvP server?

No. While it is true that people can aggress one another, players will have to PvM in order to win.
Temporis III is a mixed server with PvM and PvP elements. PvP is used to slow down the opposing faction. You cannot win if you just PvP.
 

How do we see the evolution of the marketplaces during such a short period of time, considering items won't be dropped?

There will be extra things to facilitate the progression at the start of the server. Players who will invest time and effort will be able to gain additional bonuses. We explored the possibility of invested players, not just in terms of kama donations but also in terms of achievements specific to Temporis and alignment quests, gaining characteristic bonuses, like for example prospecting.

The objective isn’t to mass produce or have all equipment available and crafted on the server, as it could happen on a classic server. The approach isn’t the same for players: Temporis III needs to be addressed as a temporary server with its own set of rules. Even in terms of its game experience, it is different from a classic server.
 

Do we have specific rewards for defeating a player from the opposing alignment?

No, but not because we don’t want to: we want to avoid cheating. We are merely concerned that some players would cheat, by teaming up with friends and quitting fights to grant each other advantages over players that would play by the rules. It would just be too simple.
 

With Kolossium deactivated on Temporis III, how can we purchase resources with kolossokens?

The same way it was done on Temporis II: nuggets can be exchanged with kolossokens. The opportunity is there to have full-on Bonta vs Brakmar confrontations to generate nuggets, to then obtain pebbles for crafts.
 

What of the kamas given to the NPC to exit jail? How much will it cost to leave, and will those kamas count towards the progression of the opposing alignment?

We are still testing details like these, but it is prorated. While it will be cheap at low level, the higher level a player is, the more expensive it becomes.
This idea of having the jail kamas count towards to opposing faction’s progress is interesting. Alas, it would be difficult to prevent cheating, as it could be used to force the transfer of kamas from one faction to another. Since we couldn’t find an elegant solution to this problem, the kamas are destroyed.
It is essential to remind everyone that the victory at the end of Temporis III will lie solely on the players' donated kamas to their faction. Kamas used to leave prison are kamas that won’t contribute to a player’s faction progress.
 

Will there be new quests and new exclusive content for Temporis III?

No, we haven’t created new content. We have, however, implemented a new set of achievements which, in return, are based on already existing content.
In saying that, the Game Master team has been brought into the Temporis III brainstorm sessions and have been working hard, coming up in-game events. We ask them to avoid using words such as “head hunter” but who knows what they will come up with. There might be some kama rewards at the end of these events also… ;)
 

Will alignment wings still be around?

The rules will be the same as they were on classic servers, with the difference now being that you cannot put your wings “down”. Aggression rules are also the same: you cannot attack a player in Astrub, in Astrub's surrounding areas, at zaaps, nor inside dungeons. You can, however, find yourself getting aggro'ed at a dungeons entrance or exit map, so watch out. While in the jail cell itself, players cannot be aggressed. However, the rest of the map is fair game (or else things would be too simple).
Wings will grow with PvP victories.
 

Once Temporis III is live, will players be allowed to choose their server (post-registration phase)?

Yes. However, if a server is predominantly Brakmarian, and you wish to join it as a Brakmarian yourself, you might not be able to.
 

What about AvA? Do they become Bonta vs Brakmar AvA? Will there still be prisms?

The system remains the same as on classic servers. As mentioned earlier, alliances can’t have members of different factions. In saying that, nothing stops you – in true Brakmarian style – to covet an area owned by another Brakmarian alliance and attack their prisms in order to steal the area. During KotH, keep in mind that if you don’t belong to an Alliance, you won’t be able to attack those who are trying to conquer an area.
 

If my friend and I both choose mercenary, will we be placed together?

As long as you registered together, as friends, you will be placed together on the same faction. If you made a mistake during the pre-registration phase, please know that you can go back and modify your registration, including your faction (so long as this one is available). You have until July 25.
 

What kind of rewards can we expect?

Same kind as those offered during Temporis II (such as cosmetics), with the theme differentiation (Bonta/Brakmar). Additionally, there are reward consumables that can help you progress during Temporis III, which won’t be transferable to classic servers once the server closes.


 
 

If I am Bontarian and Brakmar wins, does it mean I get nothing?

The rewards of the same kind as those from Temporis II are individual rewards, so these are independent of which faction wins at the end of Temporis.
The idea is to invest and donate progressively and daily. Some milestones and objectives are both individual and collective. Some bonuses are unlocked upon reaching specified milestones, and those bonuses benefit the entire faction across a server.
 

Will there be a temporary invulnerability after a PvM fight?

If it becomes a concern, we are not ruling out the possibility of eventually implementing small, simple rules that work quite well on the Heroic server. However, for now, this is not something we are planning.
 

Will Temporis III server be merged?

Looking back, we realised the Temporis II server merge came a little late. We also faced a technical challenge. This time around, we will merge the servers once we notice servers starting to become empty. And we will continue to ensure a balance between the two factions.
The kama donations per faction are global across all servers. Only one alignment will win across all Temporis III servers.
 

Will you create an alliance per faction, or will you leave it up to players?

We did think about it but who would we put as leader of the alliance? What rights would we give to Guild leaders? We believe it is best to let players decide if they want to make one massive alliance per faction, per server, or multiple alliances for each faction.
 

What happens if a level 100 attacks a level 30?

There is a good chance that the level 100 character wins. But it could be a decoy that then has its level 150 friends join in, sending the level 100 to jail.
 

What are mercenaries for?

It is a concept we decided to use for pre-registrations, mainly because we thought it was funny. We wanted to give players, who don’t necessarily have a preference towards either faction, a chance to play together and give extra bonuses.
You can say these players who chose the “mercenary” route don’t particularly care which side they are on and end up being “paid” (with extra consumables at the start of the server) to fight for the “weaker” side. Once a faction is assigned to them, it cannot be changed.
 

Those that will devote themselves 100% to PvP will be deemed as not being valid contributors to the server?

The objective is to win via PvM. Even if we wanted to reward PvPers, we can’t. It isn’t our objective to make this a PvP server.
PvM will advance your faction, PvP will delay the opposing faction. Temporis III is a mixed experience of both. To win, you will have to participate in both aspects of the game. While we understand the source of the concern, by stopping your opponents from progressing, you are still contributing to the war, even if you don’t win anything on a personal level.
 

Will there be permanent characteristic bonuses throughout Temporis III? Who benefits from them?

Yes, through the players’ investment. They will be elemental characteristics, damages, resistances, etc. The values will be small but will help players become stronger.
It benefits the entire alignment, but each must have a personal investment, not limited to kama donations (like alignment quests, for example).
 

How will we level professions?

Alitons can also be used to level professions. To level its profession from level 1 to level 200, a player will need 40 Alitons.
Alitons can be obtained by completing alignment quests. Additionally, each Temporis achievement completed gives 1 Aliton.
 

Will the militiamen return to the cities?

No, they won't. Despite all exceptions we discussed for Temporis, these servers have the same database as classic servers. To reinstate these mobs might have negative impacts on the classic servers, so we decided against taking that risk.
 

What is the point if, in the end, we don’t keep everything? Why can’t we keep our characters?

Temporis III is meant to be a short-term experience during which players rush to generate a maximum amount of kama to donate to their faction.
During Temporis I, people were able to keep their characters and transfer them to a classic server. For Temporis II, players got an XP potion.
For Temporis I, 97% of characters that were transferred to a classic server aren't played. For Temporis II, almost all XP potions were used.
 

Why not set up a system of minimum 10 aggressions a day before the NPC agrees to receive a donation?

People could cheat by asking a friend to allow them to win ten times in a row, while players following the rules will have a lot more difficulty in meeting this requirement.
 

The War effort: is it linked to the kama donations, alignment quests, PvP, controlled areas? How do the milestones work?

It is exclusively linked to the invested kamas, and you will discover the milestones in-game. While the values might seem astronomical, we based ourselves on the date gathered on Temporis II on what can be generated. If the values turn out to be too challenging, we will intervene if necessary. They are intentionally high so that we can adjust them if needed. If they were too low, it would be impossible to increase them if they were unlocked right at the beginning.
To clarify, if we do decide that the milestones need to be reduced, this will most likely happen towards the end of Temporis III.
 

Will the marketplaces be segregated and limited to their city?

Although we would have liked to do it, we weren’t able to due to technical restrictions. For Temporis III, the marketplaces will be common to both factions.
 

Will the ladder show how many Tempokens a player has gathered? What about how many kamas a player has donated to its faction?

The ladder will be slightly different from other ladders. It will be on the Temporis page that is currently used for pre-registrations. There will be plenty of information, and it will evolve over time.
There won’t be a ladder for professions.
 

Will Vulkania be accessible?

Yes, but accessing G&G might be complicated.
 

How long will a player be in jail?

For fifteen minutes (susceptible to change). We reserve the right to change this value if we see it doesn’t work out too well. Although we have tested it internally, we will modify it if it turns out to be too short or too long of a wait. If you have a secondary character, you will be able to log said character while your main is in jail.
 

Will there be alignment chats (Bontarian and Brakmarian) for Temporis III?

Unfortunately no, again because of technical restrictions on the client’s side making it impossible to restore these chats for this Temporis season.
 

How much XP do we gain from donating kamas?

A small amount. We wanted to accelerate progression at the beginning of the server. These XP gains, not being conditioned by a character’s level, will remain the same throughout a character’s level progression. As such, their impact will be more important at lower levels.
 
 

Miscellaneous questions

What of Sacriers and Srams class balancing?

Between now and next Tuesday, we will nerf Sacriers and buff Srams. We are aiming for next Tuesday but if we are happy with the changes made and we have the opportunity to do release it sooner, we will.
We won't make the Sacrier class useless and unplayable; we will balance the class because it is currently too powerful.
 

What is going on with the ladders since this morning?

We have fixed the ladders! Without going into too much detail: for the Infinite Dreams ladder, you need to enter the infinite dream dimension, and you will be re-listed onto the ladder. The Kolossium ladder was reset since a new season starts. Everything should be fine from now on.
 

What do you think of the Class balancing of Cra?

If we are to work on the Cra, it wouldn’t be just to make changes to values, but rather to make more substantial gameplay changes. It wasn’t done during the 2.52 update because we already had both Sacrier and Osamodas classes that took a lot of time, plus other class modifications. The Cra class wasn’t changed because a gameplay change requires a considerable time investment, something we couldn’t do during 2.52.

Temporis III: Change to the AvA Rules

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Due to technical constraints, we'll have to adopt certain rules regarding AvA… but we've got the solution!

Many of you are getting ready for the launch of Temporis III, and we genuinely thank you for being so motivated for this 3rd edition.

As a reminder, if you wish to pre-register, you can do so here.

We're speaking to you today to inform you of a technical restriction that's turned into an opportunity. We'll skip the chitchat – let us explain what's happening.

Simply put, DOFUS is a stack of technical strata. The technical layer of AvA is the highest one – there's nothing above it. A significant number of features, modules and other gameplay components depend on it.

The problem we had came from the fact that the AvA system (including conquest mode, prisms, etc.) and the aggression mode offered in Temporis III cannot coexist. The server can't understand what's happening between PvP and conquest modes, switching uncontrollably from one to the other until it crashes.

We didn't think that would be great for the gaming experience.

To remove the Alliance mechanics entirely would mean a complete absence of social features (such as the alliance chat), and that simply didn't feel right.

 

Rather than presenting you with issues, we come bearing a solution: we're keeping the Alliances for the social aspect, but prisms can't be crafted.

 

Now, before you all grab your shovels and march on Roubaix to dig for nuggets, there is more. Nugget will now be generated in-game:

  • PvP victories earn you nuggets; notice that's "victory", not "kill" – there's a big difference. It's not a question of who defeats who, but rather which team wins the fight.
  • Nuggets will be generated only once per account defeated. A restriction is applied, limiting the nugget generation to once a week.
    • If Account A defeats Account B, Account A will be rewarded with nuggets.
    • If Account A defeats Account B a second time, there won't be any nuggets.
    • However, if Account B attacks Account A to take revenge and wins, Account B will be rewarded with nuggets. 
  • The number of nuggets acquired is defined by the level of the defeated character: the higher the level, the more nuggets the victor will win. The following formula will be used: the number of nuggets = level of whoever is defeated × 2.


Why are we doing this? To limit cheating and having too many nuggets being generated.


Additional information about group fighting and victory

In a group fight, all members of the winning group will be rewarded nuggets, even if a member dies in combat. All the members of the losing team will go to jail. 

If your character gets killed during a group fight and your team wins, you'll be rewarded with nuggets. The character that killed you in the group fight can attack you in a 1vs1, to try and get nuggets from you. Should he win, he will get his nuggets. If you defeated him, you won't get nuggets from him a second time. 

If you're part of the winning team in an 8v8 fight, you win a number of nuggets equivalent to the sum of the levels of all enemy players (minus any you've already defeated in the course of the week), times two. 

In addition, if you pull the lever to free an imprisoned comrade-in-arms, you'll unlock an achievement that will earn you 2,000 nuggets. Some conditions need to be met in order to unlock this achievement.

Lastly, regarding war effort, for every 250 kamas donated to their faction, players will receive 1 nugget. 

If you have any questions, ask them in the comments below!

Summer Sales: Final Mark-Down!

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There's not much time left to take advantage of the incredible savings splashed all over the Ankama Shop online store! The summer sales have started their final sprint. Hurry and treat yourself before it's too late!

The summer sales are sprinting for the finish line, and now's the time to head to the Ankama Shop online store!

30%, 60%, 80% and even 95% off on a wide range of products! Complete your collection of Krosmaster miniatures, and stock up on t-shirts, stuffed toys, DVDs and even board games at amazing prices.

You have until August 6 to take advantage of the discounts!

* While supplies last. Summer Sales from June 26 through August 06.

Class Pack – Iop

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There's something new in the online store: class packs! We're starting off with strength and muscles, with the one dedicated to Iop, 1 set, 3 harnesses, and a wealth of possibilities. Available from July 25 to 28. Don't miss out!

"Iop-brain", "as thick as two short Iops", "as hot-headed as Brakmar", "his IQ's as low as the temperature in Frigost"…

Humiliation and mockery about Iops' quick-wittedness are widespread in the World of Twelve. Well, yes… Yes, it's true – they'll never set the world on fire (despite their temperament), but that doesn't mean they're totally useless. Their bravery and fearlessness have saved the skins of many a Twelvian, who owe them nothing short of their lives.

Eerowik is one of these adventurers who's bet it all on muscle. Despite this, he'd like to remind the world – and the whole Krosmoz while he's at it – that beneath their pecs lies a heart… He also created a clan of Iops who accept their sensitivity and who shout it, or more precisely recite it, in broad daylight. This underground club of poets, as modern as they are unlawful, "strikes" at nighttime, hidden from prying eyes and opinions, in the darkness of a cave deep within the Dark Forest… One of their finest creations can be heard between the leaves of the majestic Treechnids on moonlit nights. It goes like this:

 

Hey you!

Whatcha gonna do?

Never seen a Iop who won't fight on cue?

Come with me too!

To the White City!

And I'll walk you through…

How I talk, how I prose.

Watch out! Under my pecs, it'll get rough,

My heart beats tough,

Under myyyyy pecs, it'll get roooough!

Watch out! Under my pecs, it'll get rough,

Listen to my rebuuuuff,

Under myyyyy pecs, it'll get roooough!

 

If you too want to spread the word and wear the colors of this Iop, a true pioneer of the "SingMeToo" movement, the Eerowik set is for you. You can find it in the Iop class pack, available from July 25 to 28 in the following formats:

 

A pack containing the Eerowik set and the Iop Dragoturkey harness (€12 or 12,000 ogrines)

A pack containing the Eerowik set and the Iop Rhineetle harness (€12 or 12,000 ogrines)

A pack containing the Eerowik set and the Iop Seemyool harness (€12 or 12,000 ogrines)

A pack containing the Eerowik set and all three harnesses (€20 or 20,000 ogrines)

A pack containing the Eerowik set, all three harnesses and the Iop fatal blow (€22 or 22,000 ogrines)

The Eerowik set is also sold on its own for €8 or 8,000 ogrines.

The same goes for the three harnesses, for €7 or 7,000 ogrines each.

You don't want to miss this offer!

 

 

-30% on class changes

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Following a rebalancing, some players would like to take the opportunity to change class and test the ones that have been newly modified. In order to make their task easier, we're giving them 30% off class changes only until the end of Sunday!

 

Have you already plumbed the depths (several times, even) of your beloved Iop's mind? Is your obsession for kamas starting to make you a little uncomfortable? Sick and tired of patching people up every time they get a little scratch? Is your gambling addiction running you ragged? The diagnosis is conclusive. Now, this may not be easy to hear... You seem to have a case of "Dulclassitis", which manifests itself as a latent boredom with your current class. You need a change!

Well, talk about perfect timing... Just in time for the class rebalancing that was introduced in the last update, you can get 30% off class changes until Sunday, July 28.

It's a great opportunity to enjoy the game in a different way while still holding on to most of what you've already earned. It's truly the best of both worlds... of Twelve!

However…

Careful, though! Changing class is not a decision you should take lightly! You won't be able to undo it. You'll need a little time to familiarize yourself with your new spells and your new personality.

If you're ready, get to it!

CHANGE CLASS!

Vulbis Dofus, Update 2.52: Ankama Responds to the Content Creators!

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Vulbis Dofus, Update 2.52 and much more: Given all the questions you have right now about DOFUS, the content creators asked them for you and Logan responded to them! Find out everything you wanted to about the MMORPG in this video!

 


Fashion Victim Mystery Box

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A new Mystery Box has just arrived in the shop, its luggage positively bursting with clothes. It's perfect for customizing your character – and just in time for the opening of the Temporis servers. Who will be its first victim?

 

The Fashion Victim Mystery Box contains no less than 19 sets – enough to have fashion victims from every corner of the World of Twelve screaming hysterically! See for yourself:
 


Note that if you decide to assign the set you receive to one of the Temporis servers, it will be returned to your account when those servers close.

This Mystery Box will be permanently available in the online DOFUS shop for 999 ogrines or €0.99 apiece. When you buy 10 Mystery Boxes (9,990 ogrines or €9.99), we'll give you one for free!

https://www.dofus.com/en/shop/20-items/11348-fashion-victim-mystery-box

Don't miss out!

In order to open your Mystery Box, please head to your Pending Gifts page!

Colorable Floral Set

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The temperature's starting to feel like the Shustuft Crust, the Eniripsas' skirts are getting shorter, and the Iops are showing off their impressively pumped-up biceps. Yes, it looks like the Summer weather is finally back! Celebrate by picking up the Colorable Floral Set, available in the online store from now through August 4!

Despite what a certain famous troubadour from Nimaltopia may have once expressed in song, this set won't make one man weep or another man sing. It won't make a bad one good, make a wrong right, or even keep you home at night And no, we can't claim that it might just save your life. No point in exaggerating its power…

But wearing it will bring a touch of summer freshness and light to the World of Twelve – which, let's face it, can indeed be cruel sometimes! Seeing you wearing it will bring the same type of smile to other Twelvians' faces that might come from meeting an adorable little pet or seeing a young adventurer couple exchanging tender kisses on a park bench. Ahhh… now that's the power of flowers

From now through August 4, the Colorable Floral Set will be available in the online DOFUS Boutique for €10 (or 10,000 Ogrines). Its color will change to match your character's! You can also buy the shield on its own for just €5 (or 5,000 Ogrines).

Don't miss out!

 

Say What? #1: Divine Bonta

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Although the Temporis servers, the third of their name, are themed around Bonta versus Brakmar, the rivalry between the White City and the Dark City is nothing new. You know them thanks to the alignment quests, but for many years now, Amayiro, the Bontarian Militia Weapons Master, and Oto Mustam, his Brakmarian counterpart, have gotten into the habit of writing each other some rather prickly letters… On the eve of Divine Bonta, let the clash begin!

 

Dear Oto,

 

(or maybe I should say "Poor Guy", "Poor Thing", or even "Poor Unappealing Being", but I would never dream of that. These familiarities are not worthy of our ranks, which raise us and invite us to debate issues that are much greater than our tiny characters; especially you, in this case – you who do not even seem to reach the regulation size of a second-class Bontarian soldier, but one must not dwell…)

I simply wanted to send you my cordial greetings on this glorious day of Divine Bonta.

Do you have a day dedicated to you in the Almanax yet? If that is not yet the case, I suggest, with all the goodwill I may show you and your kind, to name it "Disheveled Brakmar", "Disgraced Brakmar" or, my favorite, "Diarrheal Brakmar". I sincerely think this would reflect your greatness.

But we must not stray from our topic – such an honor will never behoove that paltry slum…

In this letter, you will find some unsullied socks and underwear. As you know, on this festive day, Twelvians dress in white and proclaim "Good always wins" in the streets. Knowing that freedom of expression is uncommon in your cheerless little village, I said to myself that by wearing white under your black tunic, you could take part in this exhibition with the utmost discretion and, being unable to shout the truth loud and clear in your grim surroundings among your uneducated people, you could weep alone in front of your mirror and ask yourself why you did not join the right side.

 

Sometimes, my heart goes out to you. It must be truly depressing to realize that you have been wrong all these years and that moreover, you are too cowardly to change things. How pathetic… Most of the time, I prefer to laugh about it, because after all, there are worse things in life. You could be Brakmarian, short and ugly. Wait…

Nooooo, I should not tease you! No offense, even though I know that in Brakmar, offenses are committed all the time.

 

With all that, I cannot remember what I wanted to write…

 

Oh yes. I simply wanted to express my gratitude to you. Writing you does me a world of good. It is as if I were released from a burden, from all the pressure my senior positions place on me. I let my quill loose and, like the best Eniripsa treatment you can dream of to dissipate monotony, I can but smile. It just goes to show that, despite your vileness and ill intentions, you manage, in spite of yourself, to do good around yourself. Moreover, I hope that the Brakmarian militia reads these lines and throw you in prison for high treason. Spying, locking somebody up, torturing them… It is that kind of place, is it not? Haha, there I go teasing you again, albeit with the greatest respect, of course.

 

Wishing you an enjoyable Divine Bonta, I sincerely hope you will like the gift I gave you and, above all, that it will suit you. I got the smallest thing they had…

 

Yours,
AMAYIRO
Bontarian Militia Weapons Master


 



 

Be there in a few days' time to check out the response from Brakmar and Oto Mustam!


In the meantime, feel free to leave a comment for or against Brakmar. Enjoy the Divine Bonta celebration and, most of all, we wish you a great game with Temporis III!
 

 

Nine harnesses are making a big comeback!

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Today, it's not one… Not two. Not three! NOT FOUR! NOT… Not stopping there, are we? So, from today, no fewer than nine harnesses are making a big comeback in the DOFUS online store! Five for Seemyools, two for Dragoturkeys and two for Rhineetles: Come find out which ones quickly!

Nine harnesses you may have missed out on are coming back to the DOFUS store:

  • Cryptic Seemyool Harness (3,000 OG)
  • Corsair Seemyool Harness (4,500 OG)
  • Foggernaut Seemyool Harness (3,000 OG)
  • Zombite Seemyool Harness (3,000 OG)
  • Unikron Seemyool Harness (3,000 OG)
  • Magmatic Dragoturkey Harness (3,000 OG)
  • Dragokronic Dragoturkey Harness (4,500 OG)
  • Draeggosaure Rhineetle Harness (4,500 OG)
  • Shadragon Rhineetle Harness (4,500 OG)
 

Whether you're more of a dark rider, glittery knight or futuristic squire, you're bound to find something to make you happy – there's something for all tastes!

Don't let the reins slip through your fingers this time!


Note: The harnesses will be linked for a year. 

Inglorium, the Summer PvP Tournament!

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While thousands of players are having an amazing adventure on Temporis III, Krosmoz Tournaments Arena is offering you another activity, one they specialize in – a huge PvP tournament!

PvP is traditionally showcased in August in DOFUS! After years of Goultarminator and the DOFUS World Series, KTA has taken up the torch and is offering you their greatest tournament yet: Inglorium!

A Competitive Format

All the ingredients are there to make Inglorium an amazing competition!

As always with KTA, the matches will be played on a tournament server where all the classes will be available at level 200 with all level-160 and higher equipment (as well as the Dreggon Helmet) plus a permanent bonus of +1 AP/MP/Range.

The tournament will take place in two phases: a first qualifying stage in 9 Swiss-style rounds, then a final tournament bracket in which face-offs will be played in 2 winning matches (Bo3)!

The challenge will be considerable because the top four teams will compete for €1,000!

All matches in the tournament will be played after a preliminary draft phase to determine the composition of teams A and B. As a reminder, the draft phase goes as follows:

  • A bans a class
  • B bans a class
  • A picks a class
  • B picks a class
  • B bans a class
  • A bans a class
  • B bans a class
  • A bans a class
  • B picks a class
  • A picks a class
  • A bans a class
  • B bans a class
  • A picks a class
  • B picks a class

 

Once a class has been banned, neither of the two teams can pick it or ban it again. Once a class has been chosen by one of the two teams, the other can no longer ban or pick it.

Open to All!

There are no prerequisites to take part in Inglorium! Whatever your level, server or class, the only requirements are to have an account on the KTA website and find a team!

This guide tells you how to register, and you can find teammates on the association's Discord.

Dates

Don't waste any time! The tournament is about to start!

Registration is already open and will end this Sunday at 11:59 p.m. CEST. You can register on the tournament page, where you will also find the complete regulations.

The tournament will take place from August 13 through September 1, on the following dates:

Qualifying Matches:

  • Tuesday, August 13: 2 rounds
  • Thursday, August 15: 2 rounds
  • Sunday, August 18: 3 rounds
  • Tuesday, August 20: 2 rounds
  • Final Phases
  • Thursday, August 22: Rounds of 64 and 32
  • Sunday, August 25: Round of 16
  • Tuesday, August 27: Quarter Finals
  • Thursday, August 29: Semi-Finals
  • Sunday, September 1: Finals

 

The matches will be held in the evening. There will be 30 minutes between the end of the draft (which lasts approximately 10 minutes) and the start of the match.

USEFUL LINKS

Follow KTA on Social Media

Watch the Tournaments Live

We want to make it possible for people who want to cover the KTA tournaments by broadcasting the matches to do so. If you like PvP, have a Twitch and/or YouTube channel, and have already broadcast PvP content, then you meet all the requirements!
Leave a comment below this post to gain access to the tournament server; simply mention the name of your channel and a link to it.

 

KTV is the official KTA stream, run by the association team. There, you can follow the overall progress of the tournament, starting with the opening evening on Wednesday, July 17!

The Spartapack!

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Along the lines of the Gladiapack, released at the start of the year, the Spartapack puffs out your chest, giving you a colorable Tuquoque set and an Esspeakewlair Dragoturkey harness. All Twelvians agree: They came, they saw it… and they left convinced!

At the start of 2019, a rather muscular pack entered the arena with every intention of battling it out. Its performance may have convinced you, but that wasn't the case for everyone… Worse still, some people declare it to be a fake!

That's what the Spartapack claims, in particular. Now, it's decided to voice its opinion openly…

"The Gladiapack? Pff… It stole it all from me! It just ain't as good! I taught it everything, I tell you!"

It's true the Spartapack isn't devoid of strengths. Its colorable Tuquoque set* (Veni cape, Vidi helmet and Vici shield) and Esspeakewlair Dragoturkey harness are yet more arguments in its favor. It's anyone's guess whether it'll be the Gladiapack or the Spartapack that wins this duel of egos… Make up your own mind!

In any case, it'll be waiting for you in the store from August 8 to 11 for €12,5 (or 12,500 ogrines). The items it contains will also be available for sale separately:

  • Shield: €4.99 or 5,000 ogrines
  • Set: €9.99 or 10,000 ogrines
  • Harness: €6.99 or 7,000 ogrines
  • Shield + harness: €10 or 10,000 ogrines
  • Set + harness: €12,5 or 12,500 ogrines

* The colors will adapt to your character's.

I Want It!

Temporis III: Merging Servers

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Bontarians and Brakmarians may be divided as ever, but the 5 Temporis III servers are joining forces!

 
The third edition of Temporis has been in full swing the last few days. As this article is being written, you're probably reliving your first steps in the World of Twelve, getting all verklempt. Caught up in the emotion of it all, you may even find yourself humming a Jon Lemon tune…
 
But we digress! Next Tuesday, August 13, the 5 Temporis III servers are going to merge into one unique server.




The current player population isn't as balanced as it was upon the Temporis III opening and we wish to restore a balance between the Bonta and Brakmar nations.  
As a result, we won't be enabling a character transfer system (for the simple reason that there will be only one server).
 

 




That's about it. You may now go about your business! 

 


Say What? #2: Brakmarathon

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Taking jabs at a powerful and cruel Brakmarian weapons master is a bit like playing with Stasis. When Amayiro took a swipe at Oto Mustam, all he did was set off another war – the "War of the Letters" this time. Djaul's friend wasted no time replying…


 

Dear Amayiro,

(Or should I say "Dear Sore Loser", since it seems that your latest defeat against our great and victorious city has left a bad taste in your mouth?)

I get the impression that your memory is as short as the complete list of Bonta's conquests. "The White City" as you call it. Actually, that's not such a bad nickname after all. It's nice. It's… cute. It's even cutesy, I'd say. In short, it suits you well. But still, be careful with white. It tends to get dirty easily. Blood leaves stains… as I'm sure you've noticed. And they're a real pain in the (ahem) to get out…

But never mind that. As I was saying, your memory seems to be failing you. Assuming you know how to read, I suggest you take a gander at the Almanax. In it, you'll see that we, too, have a feast day of our own. Haven't you heard of the Brakmarathon in that insignificant backwater of a city you call home?

That said, I won't hold you forgetting it against you. After all, everything in Bonta is so small (and I don't just mean the size of your army). And you're so far away from everything… Completely lost in the middle of nowhere… So of course, we tend to forget you exist! And it also explains why some things go completely over your heads, and why you're regularly behind the times. Some see it as a kind of authenticity. But some of us can recognize hicks when we see them…

But anyway… It's almost endearing. Everything about you is so cute. Well… except your face, of course. Your face is undoubtedly the one and only thing that gives you an edge – by scaring my men… You know, with such an ugly mug, you'd fit right in with the army of Bworks that I'm planning to train for our next big battle. With a bit of luck, maybe you'll win that one. I'm joking, of course! Ha ha ha! You see, we're not lacking in humor here either.
 

But I digress… What were we talking about already?

Oh, yes! The Brakmarathon, that slug-fest of fisticuffs. With a face just begging to be slapped like yours, I'm surprised you haven't heard of it…

Haven't you ever seen Brakmarians come together joyfully in bad humor to evacuate the – how shall I put it? – excess emotions boiling up in their hearts? Oh, silly me. You were probably too busy hiding like a tiny frightened Moumouse. After all, watching real men give each other beatings and come to blows left, right and center must be quite intimidating when you're not used to visible displays of virility. You'll understand when you hit puberty…

Descendre 12 (remember that date because it could very well be the day you die) is full of the most wonderful activities – headbutting tournaments, musical torture (we play the greatest hits of Jon Lemon and his ilk on repeat), and even contests to see who can fart in the faces of the most Bontarians. Speaking of which! What are you doing next Descendre 12?

By the way, I'd like to thank you for your gift. I love wearing next to nothing when I torture poor little defenseless Bontarians (by tickling their toes with a Piwi feather, for example, or singing the Brakmarian hymn).

Oh! What was I thinking? I almost forgot the most important thing. I have something for you, too… It's nothing, really! "Not even worth a Bontarian fart!" as we say in these parts. A magnificent pair of slippers made out of authentic dead Rat Bags. Freshly killed just this morning! I hope that you will enjoy this small gift and that you'll think of me when you put them on your tiny, pedicured feet…


Fondly,
OTO MUSTAM
Weapons Master with the Brakmarian Militia

 




Will Bonta drop the matter? See you in a few days for Amayiro's reply.
Feel free to leave a comment for or against Bonta below. And while we're waiting for the Brakmarathon, have fun on Temporis III!

 

Say What? #3: Jon Lemon Is Sacred!

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While the Temporis servers are at their peak, the weapons masters of the Bontarian and Brakmarian militias, Amayiro and Oto Mustam, are in a showdown, but using pens instead of swords. They're liable to do just as much damage, though… See these fighters sometimes hit below the belt, allowing us, by way of slanderous slinging, to revisit the background of these two great cities…


 

Dear Oto Mustam,

…austere and petty, an adjunct of Sin, arrogant and anaesthetized automaton…
 
Good day to you!
I greatly appreciated your last missive; somewhat like a father stumbling on a note from his son and discerning all the candor of youth, a sweet naivety tinged with endearing folly. You're how old now? 95? 100? You'll see when you're my age… You'll be at a higher level. If you live that long, of course!
 
Your letter once again did me a world of good. It reminded me that it's most certainly better to be part of the "White City" than a grim band of fools. And to answer your question about whether I've heard of this Brakmarketeering… no, wait… it was the Brakmarathon, wasn't it… The answer is obviously: NO.
 
Only because something else appears on my Almanax for the date Descendre 12. I think the event written there is (colon, apostrophe): "the Festival of Gloomy Fools". It involves a popular, low-brow street performance in which poorly souls clad in dark colors, played by Bontarian actors, use grotesque puppets to retrace the insignificant path of a useless village that compares itself to a prodigious nation, hoping to be splashed by a little prestige… but in vain. It's huge in Bonta!
 
I noticed – somewhat bitterly, I must say – that you questioned my virility, my bravery, and my honor. I'm hardly surprised by such a low blow… But let me ask you: Where were you in 554, when Djaulnow that was an adversary! stormed Bonta? Where were you when this true, great, and epic battle between men took place?
 

I'll tell you, because I know…

It was Junssidor 554. Ilyzaelle called on us. To me, it would be Bonta's finest counterattack in the conflict with Brakmar. The enemy was great. The odds were against us. I admit I had butterflies in my stomach… It was my first big battle. I was 21 years old, with a wife and little one waiting for me at home, afraid I wouldn't return alive. After a merciless battle, the Prince of the Dark City was dead, having been slain by Leorictus, the Bontarian king, who snatched the dark monarch's crown. A poisoned gift… But that's not the story I want to share with you.
 
On the battlefield, I crossed swords with an opponent slightly more worthy than the average Brakmarian. He defended himself with something akin to nobility and vehemence. Our duel went on and on. It went on for so long that, eventually, we were the only two soldiers in the vicinity still standing. I wasn't in the best shape, and I didn't have the skill I do now, or else I would have bested him in seconds… But we remained at a stalemate, despite our best efforts. After catching our breath, we resumed the fight, but with words. Somewhat like we're doing now… He was slightly funny, I'll grant him that. I then learned he had a wife and little boy, whom he had promised to return home to.
 

I told him he should write to them immediately to let them know he had lied, as any good Brakmarian would do. I told him we needed only back away from each other a few steps, then turn around and walk in opposite directions for a hundred or so kametres: He would have a few minutes to write a short note to his family. He agreed to do so on the condition that I did the same.
 
We agreed that if we crossed paths again afterward, we would finish what we had started: that one of us would kill the other, and the survivor would then reach into the dead man's pocket to collect his letter and have it delivered to his loved ones. And that is what we did. At least, we completed the first part, going our separate ways to write to our respective families. But then I never saw him again…

All I know is that his name was Ixa Mustam.
 

That's right!

In fact, I already know the answer to the question "Where were you in 554, when Djaul was storming Bonta?"
 
You were hiding behind your mama's skirt! And I heard it from your own daddy! Ha ha! I bet you didn't see that coming! Say… That makes me wonder… Do you suppose the fact that I kicked your dad's butt when you were little… sort of makes us related? Ugh! Just thinking about that makes me sick…
 
 
Despite the sympathy – well, the most trivial interest – I have for you, I must nevertheless admit I was extremely disappointed by something you said in your letter. I quote: "The sappiest hits by Jon Lemon and company are playing on repeat."
 
First of all, "and company" doesn't come into it. There's only Jon Lemon. Period. Second of all, "sappy" has negative connotations, and therefore shouldn't apply to the artist. I was greatly honored when he dedicated a song to me. He took inspiration from my valor and… from the weight, the fatality I bring to every battle; I don't know if it's destiny, or simply because I'm too skilled in combat, but… I can't die. Despite all the fearsome adversaries I've encountered, despite the vagaries of war and all my companions who've fallen on the battlefield, I cannot die. Keep listening! Here's one part:

 

I used to be nothing and here I am now,

Protector of Bonta, even at night, I can't seeeem to die.

Go destroy what you will,

The people of Bonta will rebuild up to the sky,

To rebuild it all, I can't seem to die.

We had to wage every war

To be so strooooong today, Bonta waged every war…

Even when they were lousy… And sooooo did I!

 

I hope those few lines will help you understand.
 
You and I can tussle as much as you want… but Jon Lemon is sacred!

 

Fiercely,
AMAYIRO
Weapons Master of the Bontarian Militia
 
 


 

Check back in a few days to see how Oto Mustam responds!

In the meantime, feel free to speak out in favor or against Brakmar, revisit some old Bontarian hits, and enjoy playing on Temporis III!

Class Pack – Sram

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It looks like Iop's idea of offering a class pack has opened the door to plenty more! Now the god Sram is putting his own spin on the idea with a new Sram class pack. Check it out now in the shop!

Clearly, Sram is everywhere! He's already back with a class pack for his faithful disciples. And his omnipresence is getting on the nerves of his peers in Ingloriom. The god of the questionable morals replied to their attacks with a perfectly aimed diss track of his own…

You say you're real gods

But you're all lackin' glory.

You're clearly all fakes

Who need your retakes.

Behind all your bluffin'

You're all just fronting

And when you show your backsides

Even your disciples feel the shame, shame…

 

Watch out, these bombs

I'm throwin' will hurt.

And my mask will stay on.

I'm strong, yes I am,

Strong as my bombs.

Eat my spells.

You're all JEALOUS!

Of my spells, yus!

JEALOUS!

Of my spells, yus!

JEALOUS!

DO YA HEAR ME, FELLAS?

These lyrics were deemed "too highfalutin" by Iop, and "a bit infantile" by Ecaflip, but at least they distracted the gods a bit while so many adventurers are away on vacation.

If you're not one of them, know that you can get several different versions of the Sram class pack in the shop starting today and through wednesday, August 28:

  • a pack containing the Sram set and the Sram Dragoturkey harness (€12 or 12,000 OG)*
  • a pack containing the Sram set and the Sram Rhineetle harness (€12 or 12,000 OG)*
  • a pack containing the Sram set and the Sram Seemyool harness (€12 or 12,000 OG)*
  • a pack containing the Sram set, all three harnesses and the Sram fatal blow (€22 or 22,000 OG)*

The Sram set is also sold on its own for €8 or 8,000 OG.*

The same goes for the three harnesses, available for €7 or 7,000 OG each.*

DON'T MISS OUT!

 
* These items will be linked to the account for 6 months.

Say What? #4: The Anthem of Your Campaigns

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Things are heating up between the weapons masters of the two biggest rival cities in the World of Twelve! Oto Mustam has once again replied to his rival Amayiro, hitting him where it counts… You'll (re)discover that even when it comes to slaying enemies, Brakmarians have quite the sense of humor!

Dear Amayiro,

 

Oh, would you rather I called you gramps? Or maybe gran, based on what people say across your borders… You know… Where civilized society begins?

I read your last missive with great interest. That's what I especially like about the elderly. Geezers. Codgers. Old farts. In other words, those for whom the end is closer than the beginning. Yes, what I like about you most is the fervor and eloquence with which you manage to make key moments in Twelvian history come to life (omitting certain details, of course… but at your age, lapses in memory can so easily happen).

Your story about Ilyzaelle's appeal seems to stand out in your memory, as it does in mine, as a major episode of the minor squabbling our two cities have engaged in all these years (I certainly hope you don't take the whole thing too seriously, despite the many casualties on your side).

Not for the same reasons, though… True, the Prince of the Dark City was dead by the end of this battle, but you're forgetting a slight detail. It's funny how you dwell on certain events while avoiding others… The curse of the Bontarian monarch's crown. Leorictus, the blockhe… Oops, sorry! (Don't be mad, it's just something we call him when poking fun at you…)

You see, THAT story interests me quite a bit…

 

Hah, yes! We certainly got you with that one! Even now, near on a hundred years later, we still laugh about it! Yes, I may have been "hiding behind my mother's skirt", and with good reason, but I can tell you I heard that tale umpteen times. And that's because it is a bedtime story we love to tell little Brakmarians, so they'll have the sweetest nightmares… (That's right, pleasant dreams happen to make our blood run cold, and we sleep fitfully.)

But I think of it now. How about you? Are you curious to know how Erzal went about cursing the crown? I rather doubt you know the truth of how things transpired… Something tells me they wanted to protect you fragile little Croissantarians. And your pride as well.

Well, allow me to tell you the story… Go ahead and slip into your Vinnie the Bearbarian pajamas and hold on tight to your widdle banky. There… It's nice. Oh, and feel free to suck your thumb – regressive behaviors are normal when senility sets in. You won't be judged for it, I swear. It'll be… our little secret!

 

Once upon a time, there was a king. This king was pitifully small and especially nasty, much like the city he ruled over.

 

One day, by some unexplained miracle (most likely the result of a dishonest ruse), he and his people managed to gain the upper hand (for a very brief time, of course) over their perennial adversaries. But they had sorely misread their adversaries to think they would be so easily defeated. Some even say they let the enemy win on purpose, surely out of pity, having given up hope of seeing them win the most trifling battle…

But the city that had always emerged victorious wouldn't let their enemy go without offering something to remember them by. To get revenge, one of their archbishops, Erzal, decided to play a little joke – an innocent prank, really – on the leader of the White City, Leorictus. He settled on cursing the crown of the late Brakmarian prince, which had been stolen by the Bontarian king. Being a proper Brakmarian, the first idea that came to mind was devilishly funny…

They say that to discover the enchantment put on the crown in question, your hearing must be as sharp as a hystairkal's. Then, when you approach the precious diadem, you can hear a voice softly singing a tune familiar to both nations, although it sounds somewhat different…

It's the Bontarian anthem!

But wait, you may ask: How could an anthem praising the king's own city drive him mad? Could it be the tune was reworked in the style of a bawdy song? Why yes, it was, my friend! What drove your good king crazy was none other than your own beloved ditty – just a more… risqué version of it!

Enjoy this little snippet I chose for you:

 

Their quests have gone sofffft

Their wisdom candy's like moldy bread

Their quests have gone all soft

Bontarians can never get ahead!

 

I smell Beldarion, with his pungent funk

Fleeflees all the way down his trunk

On his shoulders, flecks of skin

Like a proper bump-a-kin!

You'll thank me for sparing you the passages that might upset your delicate sensibilities… So maybe it doesn't compare to your precious Jon Lemon (or maybe it does…), but you have to admit it has a lot going on!

You must be delighted to learn that your dear King Leorictus only jumped from the top of his palace because he could no longer bear to hear his anthem in such a tainted form! It's a secret of Bonta's history that its people have guarded well. Too bad… You gave us something to laugh at for once! (Apart from your phony parties and your stupid customs, of course.)

If you ever want more juicy stories about your city, do let me know! That's what I'm here for…

 

Cruelly,

OTO MUSTAM

Weapons Master of the Brakmarian Militia

Dungeon Rusher #27: Daggero

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You thought he was gone for good. In reality, he just took a well-earned vacation. Your date with a Dungeon Rusher is back and you'll have to fight a little Pandawa who's all grown up: Daggero! There's even a shield up for grabs!

 

Daggero hasn't always been the well-built, confident Pandawa he is today. Back in the day, a light breeze could have blown him away. And it'd only take a handful of Kitsous to scare him off… He owes much of his current confidence to Zatoishwan. That wise old man and master of martial arts saved his life… and took the lives of those close to him. 

From Friday, August 30 at 4:01 p.m. CEST to Monday, September 2 at 8:59 a.m. CEST, head to Daggero's Lair in the Squirming Snapper Village. You could win a Daggero Shield!

* Offer valid once per character. Monsters killed in arenas don't count. The shield won will appear directly in your inventory.

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