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Winter Sales: Prices Are Going Off the Trail!

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The winter sales are on their last lap!* Zooming down the black-diamond slopes, they won't let any prices get in their way… Hurry up and take advantage before they cross the finish line!

It's the third and final mark-down for the Ankama Shop winter sales! The prices on your favorite items, the ones you've been wanting forever along with those you'd gift to friends, have dropped like heavy snow off a rooftop! You've got until Tuesday, February 16 to take advantage of these deals…

What are you waiting for? The thaw? Act now! There won't be enough for everyone!

LET'S GO!

* Offer valid while supplies last. The 2021 Winter Sales last from 1/20 through 2/16.


Dungeon Farmer #3: The Dragon Pig

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Yearning to live high on the hog? From Friday, February 12 through Monday, February 15, head to the Dragon Pig's dungeon and show him you're not ham-fisted!

Half-dragon, half-pig, 100% formidable!

From Friday, February 12 (3 p.m. CET) until Monday, February 15 (3 p.m.), turn him into bacon! To do so, head into the maze-like Porco Territory. Your reward: the Trophy Dragon Pig Shield* that gives you the Dragon Pig Slayer title!

That said, show him a little respect all the same… You and he weren't born on the same farm. He's not just the portly, somewhat repulsive fellow you know. Dragon Pig is also a prestigious title worn by a dynasty of creatures whose roots go back to the union of a dragon and a sow. What's more, they are seen as living gods by their kind!

It would seem that one of them was also the guardian of the famous Turquoise Primordial Dofus. Yes, indeed! Who knows… With a little bit of luck (and a lot of perseverance), you might come out of this Dungeon Farmer with a valuable dragon egg of your own.

 

* The Trophy Dragon Pig Shield can only be obtained by battling the Dragon Pig in his dungeon (arena fights don't count), and you'll receive it immediately after the fight. Its drop rate is 10%, which can only be modified through prospecting or through challenge bonuses. This unique item is equipped like a standard shield and it doesn't grant any stats to the wearer. You can't obtain it if you already have it in your inventory.

Saint Ballotwine: See Life Through Rose-Gobballed Glasses!

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For a few days now, Twelvians have been wandering about with a dazed, almost idiotic air about them, but they aren't fooling anyone. Saint Ballotwine is fast approaching! Do you enjoy slaying hearts or slaying gobballs? Or perhaps both?

These days, the streets are full of adventurers all dolled up, bouquets of flowers in hand, hurrying to join their beloveds. Eniripsas can't stop delivering sweet nothings. Iops keep doing and re-doing their flaming dos. Enutrofs keep giving a last admiring glance at their faces reflected back at them in their shovels (or their biggest kamas) and then hurry off to meet their beloveds (their bankers, most of the time).

Yep! It's that time of year again – Saint Ballotwine is here!

Starting today until Thursday, February 18, Twelvians will be seeing pink – and seeing pink gobballs! Infected, like they are every year, with chocrosis (a curse caused by an unfortunate experiment by the famous alchemist Otomai), the poor beasts can be seen grazing here and there looking a bit rough…

You've been warned: Tangling with these funny four-legged marshmallows will give you a rosy glow, ranging somewhere between dusty rose dragoturkey drumstick and the fuchsia locks of a young Enutrof on the prowl! Luckily, no complaints of side effects have been received up to now (well, except for difficulty getting a roll in the hay for certain adventurers).

Love is wonderful and all... and during this romantic event, don't forget to don your St. Ballotwine's Day Hat if you are single (provides its wearers with the Lonely Heart title.)! To obtain it, use the code DOFUS2LOVE2021 here!

Now that your heart is overflowing with love… What are you waiting for? Go slay some gobballs!!

Polykrome Soft Oak Hat

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The krosmic calendar is full of festivities, as you most likely noticed! There are those who celebrate with their head in an oak barrel of fermented bamboo milk, and then there are the others who make a fashion statement by wearing a polykrome Soft Oak Hat. What about you? To which category do you belong?

Over time, he may have grown a little hard of hearing, but don't be fooled into thinking he's gone soft in the roots! Even after all this time, Soft Oak is still full of vim and vigor… Do you remember the hat he inspired?

Long produced by an obedient army of little polters, this headgear is back as a polykrome version that adapts to your colors!

Available in the shop today through Friday, March 12 for just €4.99!

DOFUS and DOFUS Retro– 2021 Roadmap

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With 2020 now behind us, it's time to take stock of the past year and, most of all, to plan and focus on the year ahead.

Preface

 

Dear adventurers,

This article may be a bit long, but I want to tell you all about our vision and goals for this year, without it feeling like an announcement, because our communication must follow and set the tempo for the project's life over time, with the content to come. Nevertheless, it seems I still have a reputation to keep. So I'm going to be generous…

Just like last year, I will elaborate on both DOFUS and DOFUS Retro, and explain what awaits you this year. The roadmap is here!
 

2020 has been a very important year for DOFUS Retro. Lots has already happened since the release of the initial update 1.30 and the launch of DOFUS Retro!

In addition to other minor updates, three more major updates have already followed one another to continue improving on the initial experience of version 1.29 and the release of Remastered, thus enhancing everything. The team is satisfied with what we have been able to offer you this year in terms of ergonomic developments and improvements to the gaming experience, for ever greater comfort. So this year, we will keep working in this direction. We already have projects in mind, such as the game interfaces that we want to look at.

We are exploring new possibilities to further enhance the gaming experience. I know that some of you are highly active and organized as regards proposals from the community, so I would like to thank you. Among fans, we do of course have our own little desires, but this adds material to the team's debates and gives us ideas to make your life even more comfortable!

You really surprised us, but most of all reassured us about our choices, through your strong desire to discover the all-new adventure of the single-account servers, as well as the plans for the future update 1.35, which represents a real challenge for us.

Single-account servers

 

Before letting you take on Qu'Tan and Ilyzaelle, we wanted to focus on limiting cheating on the single-account servers and implementing new restrictions on access to the single-account servers. Our goal is to ensure the best possible gaming experience and to give them a sustainable future. We would never lightly decide to tighten restrictions to enjoy the game, but it was necessary. We considered the restrictions that seemed most appropriate to us and for now, we have chosen to be quite firm about this. The results of the past weeks have shown us that the in-game situation is now much healthier (admittedly not perfect, but much better) than before. However, we are continuing to study this topic and are in the process of conducting tests to wrap it up. If it is successful, we will get back to you shortly.

Since then, the last merger of the single-account servers has taken place and now you are all experiencing your adventure together on just one server. I know some people felt that this merger ended up happening "early" in server history, but you should know that there are good reasons for this. Once the traditional rush passed and most of the "little brothers" were put to one side, we saw a drop in the population in recent weeks, which gave us this opportunity. Keeping a single final server was an ideal format for both you and us, whether it be for moderation, activities, but especially for the server's life in the long run. We are well aware that the server is currently heavily loaded due to the merger, but this single server really was the best solution for the future, because we need to think further ahead for you, most loyal adventurers.

Since the merger, Boune has been doing very well, and now you have a server that is highly active at every level. We will continue to closely monitor the server's evolution and life. We are happy we could offer you this brand-new experience in DOFUS Retro and we hope you'll enjoy it to the fullest!

Retro Revival

 

As for events and entertainment, we started the year by offering you in-game events to inject new life into DOFUS Retro. We will soon be offering you new in-game activities.

Due to the server merger, soon we will also be offering you a new event to win some houses as was the case for the last merger. Some paddocks will also be up for grabs. We will give you more information once the event has been announced. As I'm writing these lines, it shouldn't be much longer now.

We still have some hidden content assets in the game that will be used for this and future events. New Dungeon Farmers are appearing and we are also planning other events to let you get your hands on certain Polykromes, for example.

Now we are focusing our efforts on producing the upcoming update 1.35. We hope to bring you news about our progress as soon as possible. We can't wait to see you trying to get your hands on the precious Ivory and Ebony Dofus and having a go at these new dungeons!

I'd like to take this opportunity to announce that, as part of update 1.35, a beta server will appear on DOFUS Retro so you can thoroughly test this update before it goes into production.

To conclude, this year we experimented with various arrangements for the subscription packs available in the game and events for the DOFUS Retro shop. We are thinking about what we could offer you in future (or even completely new) subscription packs and I will be happy to read your ideas and wishes in the comments. That's all for DOFUS Retro!

There's so much to say and do when it comes to DOFUS! I can tell you that 2021 will truly be a pivotal year for DOFUS, or rather a year of transition.

Port to Unity

 

If I'm talking about transition, it's because this year, the Unity port has left its pre-production phase and gone into production. For those who don't really know what all of that means, you just need to know that in 2020, we spent a lot of time studying what we already had, updating the dizzying amount of content accessible in the game, and thoroughly studying how we were going to achieve this port.

We laid the foundations for the project, made a prototype, set our goals, and considered as many constraints as possible on the future game client. Now it's time to literally translate the many thousands of lines of code for the client into its future environment. We will also take the opportunity to review the tools used to produce the game so as to make our lives easier. I won't lie to you: It's a tremendous amount of work.

We will get back to you later this year with new information on the port and to share our development progress with you, particularly as regards graphics, just like when we first brought it up in the KrosmoNote 2020. You got a small sample – through a video clip – of the prototype that we created during pre-production of the port. Our motto is simple: Make the World of Twelve even more beautiful and lively, modernize your characters and breathe more life into them, while improving the gaming experience, of course.

Regarding your characters, this year we will present the results of our initial research (the format has yet to be defined). Besides animation, we are also considering a graphical update of the in-game classes. Over time, we've modernized the artistic direction of in-game characters, including the NPCs you're now increasingly comparing yourselves to.

In parallel with the revamp of the character template for animations, we are working on a new iteration of your favorite characters. Since we know that in the past, this task has proved to be difficult for Ankama (we won't lie), we want to test the waters with you in advance, and moving forward, we will show you the character classes' new appearances. This is a major issue on which we want your input, and there will no doubt be rich debate.

2.59 Update

 

As already announced, the year will therefore start with the first update dedicated to improving the gaming experience. It will not contain any new content. This is an unprecedented undertaking for us, but we know we can count on your support during this time. This first corrective update exercise will let us spend time on the game content or systems that need it. We will closely study the impact of such an update on the game's future to possibly replicate the process in the future. In the long run, of course, we are counting on port making progress to solve a greater number of in-game problems in the future. However, in parallel, we must keep up our efforts on the version that is currently in production.

We will not be able to tackle all the issues at once during this phase, which is why we have selected certain things that we thought were top priority, such as the many bugs affecting character classes and their spells, which we are paying a lot of attention to.  This update is dedicated to implementing bug fixes, and there will be no class balancing. All of them? No, there is one exception to this rule in the form of long-awaited balancing for the Sacrier class (yes, yet again, I know…).

This update is also an opportunity for us to revisit certain in-game features, such as the Infinite Dreams, that require a few technical tweaks. The Kolossium is also one of the key issues we have been actively thinking about lately, but that will need more time in production, and changes will arrive later in the year. Several issues are on the table: matchmaking and its rules, progress and league system, events to boost participation in the Kolossium and try to make it more attractive for those who don't necessarily engage in PvP right now.

We will give you more information once the update's production has moved further along. This new update format will be a bit different, because we also want to introduce a much longer beta period than usual.

The next Temporis server

 

It's been long overdue, so 2021 will also mark the return of the Temporis experience. After the Rise of the Scrollsayers, it wasn't easy to find a new recipe that would provide as much fun and excitement as the last time. As always, it's a real pleasure to work on these temporary servers where, paradoxically, we can literally shake up your gaming habits by giving you another way of looking at the DOFUS adventure.

This next Temporis looks amazing: I can't wait for the team to tell you all about the next concept for your adventures. This time, you'll probably hold a grudge against me, but I'm not going to say a word about it. All I can tell you is that this Temporis experience will be radically different from the previous one.

After happily reading many of your theories about the next one, I can tell you that once again, we pulled out all the stops to surprise you. Anyway, we'll unleash some unbearable teasing on you soon enough, so you'll have to suffer in silence, because Temporis won't be here until spring.

So, what's next?

 

2021 is just getting started but the schedule is already looking quite busy!

We already announced the upcoming revamp of Bonta and Brakmar for this year. I'm being transparent with you when I say that initially, we were planning a release date for this summer. But actually, that's not going to be the case…

This is a great example of why we do not tell you about the content we will be releasing at a very early stage, even if sometimes, we know about it a year in advance. Since the KrosmoNote, a lot has happened internally regarding this project, and we have made good progress on pre-production of the update. So much so that in the meantime… our requirements have changed considerably. To give you an idea, we are talking about nothing less than an even more substantial revamp (current volume, without the new content) than what Pandala was in its entirety last year.

We really want to offer a revamp that is worthy of the great cities, and we will incorporate new content to go with it. Not to mention that this year, we must conclude the Eliocalypse narrative arc. We've got a few surprises in store for you…

"So will you tell me about this summer?" Sorry, but that's a surprise too! That being said, I promise we won't leave you without anything whatsoever. New high-level content will be waiting for you in a brand-new area. Still, we've got to keep a little bit of mystery for this great year that awaits us.

In parallel, also this year, we are working on really important in-depth projects, such as the "social" revamp of DOFUS, namely how you interact, discuss, create groups… Simply put, how you build among yourselves as part of your adventures.

This social revamp will be carried out in several parts through this year's updates and will also change the guild and alliance systems that are planned in the game. We decided to take our time making these changes in the game, because we want to have as much hindsight as possible regarding our choices before they are integrated.

For guilds, we aren't thinking about a revamp, but rather reviewing certain aspects of guild management and especially the desire to give you more tools and goals when it comes to playing with guilds. As regards alliances, the issue is much more complex and will require a much more significant revamp.

This year, we will also look into leaderboards accessible from the DOFUS website. Without admitting failure (actually, I think I have to), the leaderboard has suffered from too many bugs over time and we can't find a long-term solution. This is mainly due to the colossal volume of data that must be processed. Few massively multiplayer online games offer a consolidated leaderboard where, even if you are in 38,463rd place, you can find out where you are.

After discussion, we decided to restrict the leaderboard to a limited ranking with a set number of places (at this stage, we think a Top 1,000 is probably sufficient) in order to ensure it will work properly. DOFUS Retro has enabled us to test another system with the single-account servers, and the result is much more stable.

Regarding in-game bots, we've implemented a great deal of things in DOFUS Retro this year as well, and we've developed new tools that are proving their worth. In the future, we will take some of the solutions that have been introduced and integrate them into DOFUS to strengthen the relentless fight against bots.

I'd like to take the time to talk about another really important fundamental issue: the rate of updates. DOFUS has had a major update roughly once every quarter, and has done so for many years. That could change. Indeed, this established rate sometimes becomes a real obstacle to us carrying out more ambitious projects in the long term and, with the Unity port in parallel, it is forcing us to make choices that may adversely affect the quality and quantity of content offered as part of the game updates. This is not to say that we will work on the game less (quite far from it, and I hope you get that by now), but rather that we will give ourselves more freedom as to the rate of updates.

I think I covered the main topics I wanted to discuss with you in this roadmap. Remember that the team on whose behalf I speak is as passionate and invested as ever, and I hope that the content of this roadmap will answer many of your questions about the future of DOFUS.

Djinn often says that we wanted to make you happy and help you get away from it all throughout the last year. It's true, despite what is happening in the world, we hope we gave you a bit of enjoyment and oxygen by letting you wander the World of Twelve during this rather peculiar time.

Keep taking care of yourselves and your loved ones, and once again, on behalf of the DOFUS team, I would like to sincerely thank you for all these years spent together. After DOFUS's 15th anniversary, this year will mark Ankama's 20th anniversary! What might we still have in store for you…?

– Logan

Mask Parade Pack

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Twelvians just don't know how to quit partying! Already missing the wild vibes of the Too Faux Karnaval? Not to worry, because now through Wednesday, March 17, the party continues with the Mask Parade Pack!

Now through Wednesday, February 24, Twelvians will undoubtedly be under the influence of Orete, the Meridia of Difference. An invisible force will not only be driving them to drastically change their habits, but also to stand out from their peers! It'll involve lots of artificial things. Some will want to change their name. Others their class. Occasionally even their profession or language. Then there's the least daring of the bunch, who'll settle for parting their hair on the left instead of on the right. Don't judge them too harshly! It's not always easy to get rid of old habits…

How about you? What are you planning to do? Isn't this the perfect chance to pick up a fancy new outfit? For that matter, an outfit that's completely different from what you normally wear while adventuring day to day?

In that case, the Mask Parade Pack is just what you need! To put it plainly, this thing is magical. It radically changes the way you are as well as how other Twelvians see you!
 

This pack costs €24.99 and features:

  • a ceremonial Mask Parade Set
  • a Dustoro pet 
  • the Big Wave emote
  • 6,000 ogrines
  • and a 15-day subscription!

You can also pick up the set and the pet together (€15 or 15,000 OG), the set on its own (€10 or 10,000 OG), or the pet on its own (€8 or 8,000 OG).

 

DARE TO BE DIFFERENT!

[Contest] The Too Faux Karnaval Needs You!

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Fitsef, the Meridia of Fun, loves to see people enjoying themselves and having a good time with friends or around a gaming table. That's why he works day and night to create more and more opportunities to party! And this year he wasn't satisfied with just Flovor 16, so he is back today!

 

 

The Too Faux Karnaval, for which it's customary to dress up, is in full swing: a golden opportunity for Fitsef, who simply adores a masked ball!

Our beloved Meridia has been so busy preparing the greatest masked ball the World of Twelve has ever seen, he hasn't had time to ask for help from his favorite Meridia – Ninefi, the Meridia of Creativity, and Tiny and Tiris, the Meridia of Imagination and Ingenuity (respectively) – to craft him a brand-new mask! That means it's up to you to pitch in and lend a hand!


Your daily exploits, your courage in the face of enemies as fearsome as Piwis, and your unwavering ability to go through Zaaps without getting sick are all proof that you're prepared to take on any challenge. And don't worry – even Meridia know that nothing in life is free!

 

Your mission, if you choose to accept it:

Create a Karnaval mask for Fitsef! But not just any mask. Here's a few details to spice up his request! 

You must:

– be crafty: Whatever materials you use, Fitsef wants you to incorporate at least one item you already have at home. Think of it as a recycling challenge! (That's right, Fitsef keeps up with the times!)
For residents of Srambad, we'll make it clearer: Use an item that belongs to you… nothing stolen or "borrowed."

– honor Ninefi, Tiny, and Tiris: Your mask must be thematically linked to DOFUS! It can be based on an NPC, a pet, an area, a resource, a monster, a flower, a Dofus – anything that tickles your fancy, so long as you demonstrate creativity, imagination, and ingenuity.

– sign it: Be sure to share your character's name and your server when you submit your entry. Also give your artwork a name so we know where you drew inspiration from.

– have fun!

 

What's this about earning a pretty kama (or two)?

Fitsef will reward the top 3 creations as follows:

  • First place
    • the Mask Parade Pack
    • Colorable ceremonial Mask Parade Set
    • Colorable pet Dustoro
    • Big Wave emote
    • 6,000 ogrines
    • 15-day subscription!
  • Second place
    • Colorable ceremonial Mask Parade Set
    • Colorable pet Dustoro
    • Big Wave emote
  • Third place
    • Colorable ceremonial Mask Parade Set
    • Colorable pet Dustoro*

So what are you waiting for? You have until March 4 at 4 p.m. CET to submit your entry! On your mark, get set… go?

 

How to Enter

  • Your entry must include, in a single forum message:
    • your character's name, the server you play on, and a title for your creation.
    • You must submit three images:
      • the item you've incorporated ("recycled") into your mask
      • your creation process
      • your masterpiece in all its splendour, with DOFUS in the background
  • All 3 photos are required for your entry to be valid. You may include more if you like.


 

 

 

Rules

  • Your creation needs to be posted on another forum topic. If you are unsure how to submit your masterpiece, feel free to follow this tutorialEntries submitted below (in this contest announcement publication)  will not be taken into consideration.
  • Only one entry per account (no multi-account allowed).
  • Only entries from accounts belonging to the INT EN community will be accepted. *
  • Forum entries can be edited/modified until the contest ends.
  • The winners will be announced a week after the contest ends.
  • Entries must comply with DOFUS' Terms of Use

Good luck!


* Not belonging to the FR, ES, PTBR, and DE communities

Dungeon Rusher: Vortex

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They say the eyes are the window to the soul. Ergo, when you look into Vortex's eyes, you'll see he's got a few screws loose… If that doesn't scare you away, head to the divine dimension of Xelorium between Friday, February 26 and Monday, March 1!

In the heart of the Uncertain Future, the one they call Vortex is trying to find a way to heal those he's taken under his wing. Known as the Fugitives, they're Dimensional Voyagers who've gone mad while trapped in the god Xelor's divine dimension.

When it comes to madness, Vortex knows a thing or two. His bouts of insanity make him a formidable foe! It must be said that, for ages now, the Xelor has been trying to get back to the place where he himself lost all reason. To no avail… The Well of Souls, where Xelor's Box – and most likely the answers to his questions – are found, doesn't seem apt to refresh his memory.

An endless quest that would jam up any machine, even the most well-oiled kind!

If you aren't afraid to sink into madness yourself, visit the Eye of Vortex, located in the Xelorium, from 3 p.m. CET on Friday, February 26 until 3 p.m. on Monday, March 1! There's even a Vortishield up for grabs!

* Offer valid once per character. Monsters killed in arenas don't count. The shield won will appear directly in your inventory and will be linked to the account.


"House for Sale!" in DOFUS Retro

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Now that the single-account servers have been merged, the time to acquire rare properties (houses and paddocks) is finally here. One thing's for sure – the most skilled are bound to walk away with something by the adventure's end!

After touring the properties for sale, Trefan Caza, the famous Ecaflip realtor operating out of Bonta, summed it up: "These are some top-notch houses and paddocks! Available at very reasonable prices!" And this is coming from an appraiser. "I toured all the properties, and each one is up to code. I didn't detect anything papered over if I can put it that way, nyahaha!"

 

Are you purring? Take it easy – a bit premature to start measuring your Treechnid-wood shoe cabinet to see if it'll fit through the front door… Before you can move in, you'll have to bring the house down first!
 

The available properties will be assigned in two phases:

 

  • A qualification phase: you versus monsters on your own. This phase will be used to select five players in each character class.
  • A final phase: If you survive the first phase, you'll be in a team versus monsters. Each team will consist of four players (one qualifying player and three partners of their choosing).

 

Once the top 24 players are named, each must select one of the available properties, ordered by preference and based on their final ranking.

Remarkable Homes

Name Location # of rooms # of chests Sale price
Lakeside Palace [-21,-5] - - 60 000 000k
Gardener's House [5,31] 1 1 250 000k
Mountain House [-3,-7] 1 1 275 000k
Little House Near the Bridge [1,32] 1 1 125 000k
Sufokian Villa [13,27] 5 3 10 000 000k
Small Astrub House (Zaap) [4,-19] 2 1 2 000 000k
Enormous Carver's House [-29,-58] 4 5 5 000 000k
Enormous Brakmarian House [-29,38] 4 5 5 000 000k
Luxurious Breeder's House [-57,5] 5 6 8 000 000k
Small Astrub House (Bank) [4,-16] 2 1 2 000 000k
Thatched Cottage with alley [7,10] 2 1 400 000k
Foundry Cottage [0,5] 2 1 400 000k
Hull Edifice [8,-3] 2 1 300 000k
Thatched Cottage by the Sawmill [4,8] 2 1 200 000k

Remarkable Paddocks

Name Location # of rooms # of chests Sale price
Fortification of Bonta [-34,-48] 20 20 4 565 000k
Otomai Breeder Village [-55,6] 17 17 3 877 500k
Brakmar [-23,35] 6 6 1 402 500k
Bonta [-29,-58] 5 5 1 155 000k
Amakna Castle [4,-4] 8 8 1 760 000k
Koalak Mountain [-17,2] 10 10 2 255 000k
Lousy Pig Plain [-4,-31] 9 9 2 172 500k
Edge of Bonta [-30,-64] 7 7 1 567 500k
Brakmar Frontage [-27,43] 11 11 2 420 000k
Edge of Brakmar [-29,42] 12 12 2 640 000k
 

What if I want to participate, but I don't play on the Boune server?

No worries! This event isn't exclusive to the single-account server Boune. If you play on Eratz, Henual, Crail, or Galgarion, you can participate as well! The winning teams on these servers will receive the following prizes:

  • Their choice of a multi-color helmet: The Solomonk (level 120), the Adventurer Hat (level 1), or the Mitch Shroom (level 150)
  • A Mimisymbic

Qualification Phase

This first phase is a tribute to the Goultarminator of 639. It's a solo test of speed. Your goal will be to defeat a dungeon keeper and their lackeys in as few turns as possible (if the number of turns is equal, the length of the fight will determine the winner).

 

Only combat with groups of monsters initiated on map [4,0] will count. These groups of monsters won't grant experience or loot and cannot be captured. The groups of monsters will be accessible after maintenance on March 03 , and you'll have until 11:59 p.m. (Paris time) on Sunday, March 07 to participate. Any attempts completed after this period will not count.

 

Depending on your character's class, you'll need to take on a different group of monsters:

  • The Royal Tofu: Pandawa, Ecaflip, Sadida, and Osamodas
  • The Royal Rainbow Blop: Eniripsa, Feca, Xelor, and Sram
  • The Pandora Master: Sacrier, Cra, Enutrof, and Iop

 

Only the top five competitors in each class will qualify for the following challenge, with the results to be announced sometime on Tuesday, March 9.

Final Phase

After completing your solo challenge, you'll have to find the right partners for the second challenge, as this time you'll be in a four-person team. Please note: There can only be one qualifying player in each team (i.e. a player who made it through the qualification phase), and their teammates cannot participate with another qualifying player; if they do, both teams may be disqualified.

You'll venture into the lower levels of the Lakeside Palace and take on a rather tough group of monsters: once again, the goal will be to defeat it in as few turns as possible (if there's a tie, victory will be determined by the length of the fight).

The group of monsters will be accessible after maintenance on March 10. You'll have until 11:59 p.m. (Paris time) on Sunday, March 14 to participate. Any attempts completed after this period will not count.

For non-single-account servers, the group of monsters will also be accessible on map [4,0].

 

Conclusion

The rankings for this final test will be announced sometime on Wednesday, March 17. You'll have until Tuesday, March 23, to leave a comment below this article with a ranking of the properties you'd like.

 

Properties will be awarded in the order of the ranking, based on your preference and the availability of properties. Prizes will be distributed during maintenance on March 24, at which point you'll need to have the value of your property in kamas in your character's inventory (if this isn't the case, i.e. you don't have the required kamas when prizes are given out, you will be pushed to the end of the line in the order of distribution).


For paddocks, the kamas will be taken from the inventory of the character that won the prize. Please note: The leader of your guild will be the owner of the paddock. Each guild is limited to a single paddock.

While you wait for the event to arrive, you can start training right away: give us 10 "Wax on, wax off"s! (You'll have to supply the inspirational montage…) Good luck, everyone!

Class Pack – Eniripsa

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They can cure almost all ills with a single word. When they speak, it's not just hot air. They not only walk the walk but also talk the talk. Well, is it on the tip of your tongue? Yes, we're obviously talking about Eniripsas! Their class pack is available until March 17 inclusive. Don't miss out!

 

Dedicated and loyal, soft spoken yet always in good voice, Eniripsas are some of the most compassionate and enjoyable adventurers to have at your side. With an Eniripsa in your party, you know you will be coddled for every little booboo you suffer. While the magic kiss and bandages bearing the likeness of the World of Twelve's greatest heroes are indispensable items in their first-aid kits, it is their mastery of the art of healing wounds with a single word for which they are most revered. This ability to never be lost for words makes them the talk of the town… But be careful! You should never make an enemy of them… Because the sharp-tongued Eniripsas can also utter wounding words and are quick to go beyond words if they feel you have crossed the line!

Anyway, enough chit chat! It's time to introduce the new class pack specially dedicated to them.

 

The Eniripsa set contains:

  • An Eniripsa Tiara;
  • An Eniripsa Shield;
  • An Eniripsa Cloak;
  • And the Eniripsa Wings!

 

As with previous class packs, this one comes in a few different options:

You can also get the Eniripsa set on its own for €8 or 8,000 OG, and the three harnesses for €7 or 7,000 OG each.

Don't miss out!

GET IT NOW!

KTA: Watch the tournament live!

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Now that the opening tournament of the fifth Krosmoz Tournaments Arena season is winding up, it's time to get to the heart of the matter – the league tournaments!

Watch the tournament live!

Update 2.59: What Should You Expect?

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As you look closely into the future of your favourite game, we can't forget that the first overall maintenance update for DOFUS is around the corner. Let's take a moment to tell you more about what it contains!

Doing maintenance on a game as large as DOFUS is a real challenge! The game has seen so many new features, new classes, and successive updates that taking the time to do some spring cleaning is quite liberating! This update – which is quite special in that it has no new content – had been boxed up for a long time, so we are delighted, for both ourselves and players, that we can finally put it into production.

This special update will have twice the beta period compared to what we can usually afford. Thanks in part to a Temporis that requires the development effort of a classic update, we can distribute the lifeblood of the production team differently.

The 2.59 BETA will last for one month, during which we will monitor players' feedback with particular attention, mainly to check that what was initially fixed and tested in our test environment actually behaves as we hoped for players. We will also pay close attention to any regression bugs, which are caused when bug fixes are applied. It may seem absurd said that way, but in a game that's been around as long as DOFUS (thanks to its passionate community and its team's hard work), it, unfortunately, happens often.

For this update, we are really focusing on bugs that affect the classes and combat experience. Just looking at the classes, some 300 bugs will be fixed. No classes are being left out; some require more work than others, but overall, players will notice fixes to their classes. And that's just when it comes to class bugs…

We are aware of your expectations for the Sacrier class in particular, so we can already tell you that the class will be modified in 2.59 and all the planned changes will be available in the beta phase. The full changelog of the changes made to the class will be available at the same time as the beta server opens.

If you haven't understood by now, we'll be more explicit: This must be the largest debugging update the game has ever seen. It's a huge amount of work, and we can't do it without you! Your feedback will be crucial in the beta phase.

Some of these fixes will also involve the damage preview and spell effects, which should become much more reliable.

One of the priorities after class debugging is the Well of Infinite Dreams. We are applying many fixes to both how it works and modifiers. Whether it's incompatibility issues between monsters, how modifiers work (dream, nightmare, and paradox), scoring, or sometimes mere translation issues, around 100 fixes are being applied that will greatly improve your journey through the WID.

The game client is getting a facelift; some things you'll see, others you won't. You regularly report client performance problems to us, so improvements will be made in 2.59. However, there is still a lot of work to be done on this point, and we are facing technical limitations that will be removed once DOFUS on the Unity engine has been released. On that matter, we don't have a release date for the time being, since porting only started a few months ago and it will be a lengthy project. As such, please be patient.

We are also aware of the great expectations for Kolossium matchmaking. Unfortunately, we cannot make any improvements to the system in 2.59. We planned on doing so in our roadmap, but too much work was involved for it to be achievable on time. We obviously know this news won't make anyone happy, but we didn't want to get your hopes up. We can though tell you that Kolossium matchmaking will be changed, just in a later update.

All this update's details, bug fixes, balancing, etc. will soon be available in the beta changelog. Changes will obviously be under consideration throughout the beta phase, so the final changelog (available in all languages) will only be published on the day the update is released.

Lastly, please ask any questions you may have about this upcoming update in the comments. For the first time ever, we'll be bringing the whole DOFUS Game Design team together to exchange with you and talk about the update.

To that end, we're organizing a special podcast-format Ankama Live on our Twitch channel on March 23. Interested in something particular? PvP, PvM, balancing, background, and quests: Take this opportunity to ask away, because we're listening!

We'll select some questions from this article's comments and address them during the live session. To your keyboards!

25% Off Services!

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From Saturday, March 20 through Sunday, March 21, all services available in the DOFUS and DOFUS Retro online store are 25% off! This is a fresh opportunity to enhance your in-game experience without emptying your Enutrof savings account!  

 

You know that the quality of your game experience is important to us, right? That's why we offer a discount on services in the DOFUS and DOFUS Retro online store as soon as we can!

So, from 10 a.m. on Saturday, March 20 until 11:59 p.m. on Sunday, March 21, you can enjoy 25% off Pre-sentient, Character restoration, Character name change, Colour change, Sex change, Class change and many other services that enhance your adventures in the World of Twelve!

The life of an adventurer is filled with change, desire, soul-searching, and sometimes regret. Services are available to help you achieve your wildest desires (yes, even changing your face, even though you've been told since birth that your face is perfect! But hey, it's your life…).  

Don't miss out!

Dungeon Rusher Rewind: Crocabulia

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Formed from swamp mud by the god Osamodas himself, Crocabulia has long wished for just one thing: to become a real dragon. But in fact, a completely different fate awaits her… Do you dare confront the mother of crocodyls and guardian of dreggons?

But don't get too ahead of yourself! The mother of Grozilla and Grasmera protects her offspring like a true mama bear. In fact, it is said that she broke one of her horns while protecting the egg that contained her son Crocoburio from the young dragon Tyzerion!

From 3 p.m. (CET) on Friday, March 26, to 3 p.m. on Monday, March 29, head to Crocabulia's Lair in the Dreggons' Sanctuary, an underground area of the Dreggon Peninsula. Be diplomatic yet steadfast to stand a chance of leaving with her shield!

* Offer valid once per character. Monsters killed in arenas don't count. When you win the shield, it automatically appears in your inventory.

 

Glorious Pack

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Whether you're ready to fight for a bag of chips or to defend the honor of your nation, you deserve the status of Warrior of the World of Twelve… and the Glorious Pack! So, go get yourself one!

In the World of Twelve, danger is everywhere: hiding behind a bush, all along the stem of a demonic rose, in the slums of Brakmar, inside the most notorious dungeons, or on a @ !#% corner of ù$@&! at the door to %# !!@!

The new subscription packs are here, and it's time to pick yours!
 

As usual, there are several versions to choose from:

  • a 3-month subscription pack containing the Warrior emote,
  • a 6-month subscription pack with the same emote and a Glorious set (non-chameleon version), which includes a living item cloak (available with three skins: arrows, sword and daggers),
  • a 1-year pack that contains the Warrior emote, and a chameleon version of the same Glorious pack (still with the living item cloak available with three chameleon skins), and finally
  • a Master Pack, which also includes all the items in the 1-year pack!

 

PICK ONE NOW!


Fleaster Island: filled with chocolatey goodness

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There's no mistaking that familiar aroma, as inviting as it is addictive… The island of tasty delights, always guaranteed to be 100% pure chocolate (and 100% pure fun), is open for business once again!As for you, you might want to close your mouth… It looks like you're starting to drool!

 

For a fulfilling life as an adventurer, there's no miracle solution. Unless… Hmm… Hang on… Maybe… Oooh… Interesting… (don't you just hate being kept in suspense?)

Hmm… Just as we thought.

After a quick survey of Twelvians, it turns out there actually is a miracle solution. Everyone agrees: it's chocolate. And nothing else. Nothing… else. NOTHING ELSE, WE SAID! Sorry… Besides accomplishing miracles, it seems that this ingredient also tends to make people a little edgy when they haven't had any in a while. But that won't be a problem any longer, because you're about to get so much chocolate, you'll practically be swimming in it!

The floating, wandering paradise known as Fleaster Island is ready to welcome all you gourmets and gluttons back for another year! From Tuesday, March 30 to Tuesday, April 20, come discover the Fleaster chocolate factory and meet the Order of Chocolate Makers. Take part in the Great Fleaster Egg Hunt. Try to get your hands on the Cocoa Dofus, the powerful egg with a dark and bittersweet past, and crack the secret (and the shell) of the Chocolate Mystery! But watch out for the Chocomancers, who are ready to do just about anything to force their black magic down your throat…

Note that there will also be a Dungeon Rusher for this special occasion, and it's sure to be a treat! From April 16 to 19, head to the Waddict Foundry and face off against the crispety, crunchety craziness of Mawabouwaino!

Talk about a mouth-watering prospect!

A Livestream for Temporis V!

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As you know, the fifth edition of the temporary Temporis server is opening soon! Do you want to know more? If so, just tune in to the livestream on Tuesday, March 30 on our Ankama Live Twitch channel. 

At 4 p.m. (Paris time) on Tuesday, March 30, there will be a livestream dedicated entirely to the new edition of Temporis on www.twitch.tv/ankamalive. What does this fifth edition have in store for you? Logan, Djinn, Kewl and Starbender will be there to tell you more!

Note that this livestream will be in French, but several points will be summarized in English for those who don't speak French. A recap and additional information will also be available in all languages a few days after the livestream.

Are you itching to find out more? Hmm… Okay then… In that case, we just might share something to satisfy your curiosity before the Ankama Live…

Keep your eyes peeled!

Temporis V: it's trailer time!

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You've waited long enough… It's time to find out where this new edition of Temporis will be taking you! Don't wait a second longer to check out a trailer that's sure to make you purr with delight…

Yesterday, when we announced the Temporis V livestream that will soon take place on www.twitch.tv/ankamalive, we turned up the heat a little…

It arrived just moments ago, without anyone even hearing it. With silent footsteps. Or should we say, on silent paws…


So? That's enough to get you purring, right? Join us on Tuesday, March 30 for an Ankama Live that's all about your next trip to Ecaflip City!

New Procedure for Logging in to Your Ankama Account

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We've made accessing your account more secure. This change will be practically seamless for you.

We've added a new procedure for logging in to your account from Ankama websites. This will be practically seamless for you.

Starting today, when you log in to your account from one of our sites, you will be automatically redirected to account.ankama.com to access your account. After entering your username and password, you'll automatically return to the site where you initiated the login.

This new procedure is intended to make logging in to your account more secure.

Take advantage of this news update to read through our FAQ to protect yourself against phishing and see the list of official Ankama websites. Rogues are everywhere, so protect your account.

"House for Sale!": Making Some Tweaks!

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To achieve perfection, sometimes you have to tear everything down and rebuild it better. Home designer Pawger Hazard certainly won't argue with that! As the first version of our "House for Sale!" event didn't receive the enthusiasm we'd hoped for, we're back with shiny new plans that are more in line with your housing needs!

We recently announced our decision to cancel the "House for Sale!" event and offer something you'd like better. While we obviously can't take everyone's wishes into account, be aware that we're doing our best to please as many people as possible.

The new version of the event will consist of two competitive parts:

  • The first part will take place on all servers; it should be done as a guild and will earn you a paddock.
  • The second part will only be accessible on the Boune server and will reward you with your very own house!

Getting a Remarkable Paddock

Posted in front of the Kanojedo in Amakna Village located at [0,0] on the map, Pawger Hazard will offer you one of the wonderful paddocks he's responsible for. But first you'll need to indulge his appetite for epic confrontations by gathering companions and completing a unique challenge… You can choose from three potions that will turn you into:

  • A strong and agile fighter
  • A magic user who can aid their allies
  • Or a rugged tactician who has mastered unit placement in combat

These transformations will give you new spells and predetermined characteristics separate from your own.

Those who manage to defeat the group of monsters the fastest (number of turns, or duration of combat in the event of a tie) will be the winners. The event will start at 3 p.m. (Paris time) on Friday, April 2 and will end at 3 p.m. on Monday, April 5. The results will be announced on Tuesday, April 6, and the rewards will be distributed on Wednesday, April 7 during weekly maintenance.
To purchase the paddock, the guild leader must have the kamas needed in his inventory at the time of distribution.


As with the previous version, you'll have the option to choose your preferred paddock based on your ranking after the challenge ends.

To participate, combatants must be at least level 50 and belong to the same guild. The entire guild wins the paddock, but only the leader will be its owner. Additionally, multiple groups from the same guild can try their luck, but keep in mind that the guild can only score a single paddock.

Remarkable Paddocks
Paddock name Position Number of spaces Price
Bonta City Walls [-34,-48] 20

4,565,000 k

Breeder Village [-55,6] 17

3,877,500 k

Brakmar [-23,35] 6

1,402,500 k

Bonta [-29,-58] 5

1,155,000 k

Amakna Castle [4,-4] 8

1,760,000 k

Koalak Mountain [-17,2] 10

2,255,000 k

Lousy Pig Plain [-4,-31] 9

2,172,500 k

Border of Bonta [-30,64] 7

1,567,500 k

Brakmar Coast [-27,43] 11

2,420,000 k

Brakmar City Walls [-29,42] 12

2,640,000 k

 

Also be aware that for non-single-account servers, the event won't be limited to guilds. The best team on each server will be rewarded; each team member will receive the following prizes:

  • Their choice of a Polykrome helmet: The Solomonk (level 120), the Adventurer Hat (level 1), or the Mitch Shroom (level 150)
  • A mimisymbic

Getting a Remarkable Home

Starting at 3 p.m. on Friday, April 2, the keys to remarkable homes will drop as rare loot from nearby monsters (see the table below). The difficulty involved in getting these keys will be proportional to the price of the remarkable home: The more expensive it is, the harder it'll be to get its key! Keep in mind that each key has a set drop rate – it isn't affected by prospecting or challenges. To be able to get a key, you'll need to have:

  • At least the house's value in kamas in your inventory during combat
  • A character at level 50 or higher

Once a key has been obtained, no other player can get it. An alert will then inform online players that it's no longer available. Houses will be distributed gradually as more keys are secured. An account that already owns a house on the server will not be able to obtain a key. Another important detail: There's no deadline for getting keys – they will be available until they're obtained!
Warning: you won't be able to use Bwak Eggs in the areas impacted by the event until the key has been obtained.

Remarkable Homes
House name Position Price Drop zone(s)
Lakeside Palace [-21,-5] 60,000,000 k Enchanted Lakes
Gardener's House [5,31] 250,000 k Scaraleaf Plain
Mountain House [-3,-7] 275,000 k Crackler Mountain
Little House Near the Bridge [1,32] 125,000 k Porco Territory
Sufokian Villa [13,27] 10,000,000 k Sufokia
Small Astrub House (Zaap) [4,-19] 2,000,000 k Astrub City, Astrub Forest, Astrub Rocky Inlet, Tofu Corner, Astrub Meadow, Astrub Fields, Astrub Mines, Astrub Outskirts
Enormous Carver's House [-29,-58] 5,000,000 k Cania Fields, Eltneg Wood
Enormous Brakmarian House [-29,38] 5,000,000 k Brakmar Coast, Cemetery of the Tortured
Luxurious Breeder's House [-57,5] 8,000,000 k Coral Beach, Grassy Plains
Small Astrub House (Bank) [4,-16] 2,000,000 k Astrub City, Astrub Forest, Astrub Rocky Inlet, Tofu Corner, Astrub Meadow, Astrub Fields, Astrub Mines, Astrub Outskirts
Cottage With Walkway [7,10]

400,000 k

Ingalsses' Fields, Brouce Boulgoure's Clearing
Foundry Chalet [0,5] 400,000 k Gobball Corner, Milicluster
Hull Edifice [8,-3] 300,000 k Madrestam Harbour, Kawaii River
Sawmill Cottage [4,8] 200,000 k Gobball Corner, Milicluster

 

 

Eager to snag your dream house? Then start by rolling up your sleeves!

 
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